gameServer/HWProtoLobbyState.hs
author Wuzzy <Wuzzy2@mail.ru>
Wed, 25 Oct 2017 23:09:41 +0200
changeset 12763 ad67a3804981
parent 12114 cdadc1d487f1
child 13079 81c154fd4380
permissions -rw-r--r--
Fix sometimes ammo schemes not being saved after changing before an ammo scheme got deleted in session This was because the bool isDeleting is not initialized, so its initial value is unpredictable. Which means there's chance it starts with true, confusing the frontend.

{-
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 \-}

{-# LANGUAGE OverloadedStrings #-}
module HWProtoLobbyState where

import Data.Maybe
import Data.List
import Control.Monad.Reader
import qualified Data.ByteString.Char8 as B
--------------------------------------
import CoreTypes
import Utils
import HandlerUtils
import RoomsAndClients
import EngineInteraction


handleCmd_lobby :: CmdHandler


handleCmd_lobby ["LIST"] = do
    (ci, irnc) <- ask
    let cl = irnc `client` ci
    rooms <- allRoomInfos
    let roomsInfoList = concatMap (\r -> roomInfo (clientProto cl) (maybeNick . liftM (client irnc) $ masterID r) r) . filter (\r -> (roomProto r == clientProto cl))
    return $ if hasAskedList cl then [] else
        [ ModifyClient (\c -> c{hasAskedList = True})
        , AnswerClients [sendChan cl] ("ROOMS" : roomsInfoList rooms)]

handleCmd_lobby ["CHAT", msg] = do
    n <- clientNick
    s <- roomOthersChans
    return [AnswerClients s ["CHAT", n, msg], RegisterEvent LobbyChatMessage]

handleCmd_lobby ["CREATE_ROOM", rName, roomPassword]
    | illegalName rName = return [Warning $ loc "Illegal room name"]
    | otherwise = do
        rs <- allRoomInfos
        cl <- thisClient
        return $ if isJust $ find (\r -> rName == name r) rs then
            [Warning "Room exists"]
            else
            [
                AddRoom rName roomPassword
                , AnswerClients [sendChan cl] ["CLIENT_FLAGS", "+hr", nick cl]
                , ModifyClient (\c -> c{isMaster = True, isReady = True, isJoinedMidGame = False})
                , ModifyRoom (\r -> r{readyPlayers = 1})
            ]


handleCmd_lobby ["CREATE_ROOM", rName] =
    handleCmd_lobby ["CREATE_ROOM", rName, ""]


handleCmd_lobby ["JOIN_ROOM", roomName, roomPassword] = do
    (_, irnc) <- ask

    let ris = allRooms irnc
    cl <- thisClient
    let maybeRI = find (\ri -> roomName == name (irnc `room` ri)) ris
    let jRI = fromJust maybeRI
    let jRoom = irnc `room` jRI
    let sameProto = clientProto cl == roomProto jRoom
    let jRoomClients = map (client irnc) $ roomClients irnc jRI
    let nicks = map nick jRoomClients
    let owner = find isMaster jRoomClients
    let chans = map sendChan (cl : jRoomClients)
    let isBanned = host cl `elem` roomBansList jRoom
    let clTeams =
            if (clientProto cl >= 48) && (isJust $ gameInfo jRoom) && isRegistered cl then
                filter (\t -> teamowner t == nick cl) . teamsAtStart . fromJust $ gameInfo jRoom 
                else
                []
    let clTeamsNames = map teamname clTeams
    return $
        if isNothing maybeRI then
            [Warning $ loc "No such room"]
            else if (not sameProto) && (not $ isAdministrator cl) then
            [Warning $ loc "Room version incompatible to your hedgewars version"]
            else if isRestrictedJoins jRoom && not (hasSuperPower cl) then
            [Warning $ loc "Joining restricted"]
            else if isRegisteredOnly jRoom && (not $ isRegistered cl) && not (isAdministrator cl) then
            [Warning $ loc "Registered users only"]
            else if isBanned then
            [Warning $ loc "You are banned in this room"]
            else if roomPassword /= password jRoom  && not (hasSuperPower cl) then
            [NoticeMessage WrongPassword]
            else
            (
                MoveToRoom jRI
                : ModifyClient (\c -> c{isJoinedMidGame = isJust $ gameInfo jRoom
                                        , teamsInGame = fromIntegral $ length clTeams
                                        , clientClan = teamcolor `fmap` listToMaybe clTeams})
                : AnswerClients chans ["CLIENT_FLAGS", "-r", nick cl]
                : [(AnswerClients [sendChan cl] $ "JOINED" : nicks) | not $ null nicks]
            )
            ++ [ModifyRoom (\r -> let (t', g') = moveTeams clTeamsNames . fromJust $ gameInfo r in r{gameInfo = Just g', teams = t'}) | not $ null clTeams]
            ++ [AnswerClients [sendChan cl] ["CLIENT_FLAGS", "+h", nick $ fromJust owner] | isJust owner]
            ++ [sendStateFlags cl jRoomClients | not $ null jRoomClients]
            ++ answerFullConfig cl jRoom
            ++ answerTeams cl jRoom
            ++ watchRound cl jRoom chans
            ++ [AnswerClients [sendChan cl] ["CHAT", "[greeting]", greeting jRoom] | greeting jRoom /= ""]
            ++ map (\t -> AnswerClients chans ["EM", toEngineMsg $ 'G' `B.cons` t]) clTeamsNames
            ++ [AnswerClients [sendChan cl] ["EM", toEngineMsg "I"] | isPaused `fmap` gameInfo jRoom == Just True]

        where
        moveTeams :: [B.ByteString] -> GameInfo -> ([TeamInfo], GameInfo)
        moveTeams cts g = (deleteFirstsBy2 (\a b -> teamname a == b) (teamsAtStart g) (leftTeams g \\ cts)
            , g{leftTeams = leftTeams g \\ cts, rejoinedTeams = rejoinedTeams g ++ cts, teamsInGameNumber = teamsInGameNumber g + length cts})
        sendStateFlags cl clients = AnswerClients [sendChan cl] . concat . intersperse [""] . filter (not . null) . concat $
                [f "+r" ready, f "-r" unready, f "+g" ingame, f "-g" inroomlobby]
            where
            (ready, unready) = partition isReady clients
            (ingame, inroomlobby) = partition isInGame clients
            f fl lst = ["CLIENT_FLAGS" : fl : map nick lst | not $ null lst]

        -- get config from gameInfo if possible, otherwise from room
        answerFullConfig cl jRoom = let f r g = (if isJust $ gameInfo jRoom then g . fromJust . gameInfo else r) jRoom
                                    in answerFullConfigParams cl (f mapParams giMapParams) (f params giParams)

        answerTeams cl jRoom = let f = if isJust $ gameInfo jRoom then teamsAtStart . fromJust . gameInfo else teams in answerAllTeams cl $ f jRoom

        watchRound cl jRoom chans = if isNothing $ gameInfo jRoom then
                    []
                else
                    AnswerClients [sendChan cl]  ["RUN_GAME"]
                    : AnswerClients chans ["CLIENT_FLAGS", "+g", nick cl]
                    : ModifyClient (\c -> c{isInGame = True})
                    : [AnswerClients [sendChan cl] $ "EM" : toEngineMsg "e$spectate 1" : (reverse . roundMsgs . fromJust . gameInfo $ jRoom)]


handleCmd_lobby ["JOIN_ROOM", roomName] =
    handleCmd_lobby ["JOIN_ROOM", roomName, ""]


handleCmd_lobby ["FOLLOW", asknick] = do
    (_, rnc) <- ask
    clChan <- liftM sendChan thisClient
    ci <- clientByNick asknick
    let ri = clientRoom rnc $ fromJust ci
    let roomName = name $ room rnc ri
    if isNothing ci || ri == lobbyId then
        return []
        else
        liftM ((:) (AnswerClients [clChan] ["JOINING", roomName])) $ handleCmd_lobby ["JOIN_ROOM", roomName]


handleCmd_lobby ("RND":rs) = do
    c <- liftM sendChan thisClient
    return [Random [c] rs]

    ---------------------------
    -- Administrator's stuff --

handleCmd_lobby ["KICK", kickNick] = serverAdminOnly $ do
    (ci, _) <- ask
    kickId <- clientByNick kickNick
    return [KickClient $ fromJust kickId | isJust kickId && fromJust kickId /= ci]


handleCmd_lobby ["BAN", banNick, reason, duration] = serverAdminOnly $ do
    (ci, _) <- ask
    banId <- clientByNick banNick
    return [BanClient (readInt_ duration) reason (fromJust banId) | isJust banId && fromJust banId /= ci]

handleCmd_lobby ["BANIP", ip, reason, duration] = serverAdminOnly $
    return [BanIP ip (readInt_ duration) reason]

handleCmd_lobby ["BANNICK", n, reason, duration] = serverAdminOnly $
    return [BanNick n (readInt_ duration) reason]

handleCmd_lobby ["BANLIST"] = serverAdminOnly $
    return [BanList]


handleCmd_lobby ["UNBAN", entry] = serverAdminOnly $
    return [Unban entry]


handleCmd_lobby ["SET_SERVER_VAR", "MOTD_NEW", newMessage] = serverAdminOnly $
    return [ModifyServerInfo (\si -> si{serverMessage = newMessage})]

handleCmd_lobby ["SET_SERVER_VAR", "MOTD_OLD", newMessage] = serverAdminOnly $
    return [ModifyServerInfo (\si -> si{serverMessageForOldVersions = newMessage})]

handleCmd_lobby ["SET_SERVER_VAR", "LATEST_PROTO", protoNum] = serverAdminOnly $
    return [ModifyServerInfo (\si -> si{latestReleaseVersion = readNum}) | readNum > 0]
    where
        readNum = readInt_ protoNum

handleCmd_lobby ["GET_SERVER_VAR"] = serverAdminOnly $
    return [SendServerVars]

handleCmd_lobby ["CLEAR_ACCOUNTS_CACHE"] = serverAdminOnly $
    return [ClearAccountsCache]

handleCmd_lobby ["RESTART_SERVER"] = serverAdminOnly $
    return [RestartServer]

handleCmd_lobby ["STATS"] = serverAdminOnly $
    return [Stats]

handleCmd_lobby _ = return [ProtocolError "Incorrect command (state: in lobby)"]