gameServer/CMakeLists.txt
author Wuzzy <Wuzzy2@mail.ru>
Wed, 25 Oct 2017 23:09:41 +0200
changeset 12763 ad67a3804981
parent 11855 ad435d95ca4b
child 13291 31615a2e0db1
permissions -rw-r--r--
Fix sometimes ammo schemes not being saved after changing before an ammo scheme got deleted in session This was because the bool isDeleting is not initialized, so its initial value is unpredictable. Which means there's chance it starts with true, confusing the frontend.


include(${CMAKE_MODULE_PATH}/utils.cmake)

find_package_or_disable(GHC NOSERVER)

include(${CMAKE_MODULE_PATH}/CheckHaskellModuleExists.cmake)

check_haskell_module_exists("Control.Exception" mask 1 base)
check_haskell_module_exists("Data.Map" size 1 containers)
check_haskell_module_exists("Data.Vector" length 1 vector)
check_haskell_module_exists("Data.ByteString" pack 1 bytestring)
check_haskell_module_exists("Network.BSD" getHostName 0 network)
check_haskell_module_exists("Data.Time" getCurrentTime 0 time)
check_haskell_module_exists("Control.Monad.State" fix 1 mtl)
check_haskell_module_exists("Codec.Binary.Base64" encode 1 sandi)
check_haskell_module_exists("System.Log.Logger" warningM 1 hslogger)
check_haskell_module_exists("System.Process" createProcess 3 process)
check_haskell_module_exists("Data.ByteString.Lazy.UTF8" decode 1 utf8-string)
check_haskell_module_exists("Data.Digest.Pure.SHA" sha1 1 SHA)
check_haskell_module_exists("System.Entropy" openHandle 0 entropy)
check_haskell_module_exists("Codec.Compression.Zlib" decompress 1 zlib)
check_haskell_module_exists("System.Random" getStdGen 0 random)
check_haskell_module_exists("Text.Regex.TDFA.ByteString" execute 2 regex-tdfa)

# this one needs type signatures to work
# check_haskell_module_exists("Control.DeepSeq" deepseq 2 deepseq)



set(hwserver_sources
    OfficialServer/DBInteraction.hs
    Actions.hs
    ClientIO.hs
    ConfigFile.hs
    Consts.hs
    CoreTypes.hs
    EngineInteraction.hs
    FloodDetection.hs
    HWProtoCore.hs
    HWProtoInRoomState.hs
    HWProtoLobbyState.hs
    HWProtoNEState.hs
    HandlerUtils.hs
    JoinsMonitor.hs
    NetRoutines.hs
    Opts.hs
    RoomsAndClients.hs
    ServerCore.hs
    ServerState.hs
    Store.hs
    Utils.hs
    Votes.hs
    hedgewars-server.hs
    )

set(hwserv_main ${CMAKE_CURRENT_SOURCE_DIR}/hedgewars-server.hs)

set(ghc_flags
    --make ${hwserv_main}
    -i${CMAKE_CURRENT_SOURCE_DIR}
    -o ${EXECUTABLE_OUTPUT_PATH}/hedgewars-server${CMAKE_EXECUTABLE_SUFFIX}
    -odir ${CMAKE_CURRENT_BINARY_DIR}
    -hidir ${CMAKE_CURRENT_BINARY_DIR}
    ${haskell_flags})

add_custom_command(OUTPUT "${EXECUTABLE_OUTPUT_PATH}/hedgewars-server${CMAKE_EXECUTABLE_SUFFIX}"
        COMMAND "${GHC_EXECUTABLE}"
        ARGS ${ghc_flags}
        MAIN_DEPENDENCY ${hwserv_main}
        DEPENDS ${hwserver_sources}
        )

add_custom_target(hedgewars-server ALL DEPENDS "${EXECUTABLE_OUTPUT_PATH}/hedgewars-server${CMAKE_EXECUTABLE_SUFFIX}")

install(PROGRAMS "${EXECUTABLE_OUTPUT_PATH}/hedgewars-server${CMAKE_EXECUTABLE_SUFFIX}" DESTINATION ${target_binary_install_dir})