cmake_modules/FindGLEW.cmake
author Wuzzy <Wuzzy2@mail.ru>
Wed, 25 Oct 2017 23:09:41 +0200
changeset 12763 ad67a3804981
parent 11657 ae6706411b24
permissions -rw-r--r--
Fix sometimes ammo schemes not being saved after changing before an ammo scheme got deleted in session This was because the bool isDeleting is not initialized, so its initial value is unpredictable. Which means there's chance it starts with true, confusing the frontend.

# Find GLEW
#
# Once done this will define
#  GLEW_FOUND - system has GLEW
#  GLEW_INCLUDE_DIR - the GLEW include directory
#  GLEW_LIBRARY - The library needed to use GLEW
# Copyright (c) 2013, Vittorio Giovara <vittorio.giovara@gmail.com>
#
# Distributed under the OSI-approved BSD License (the "License");
# see accompanying file Copyright.txt for details.
#
# This software is distributed WITHOUT ANY WARRANTY; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.

include(FindPackageHandleStandardArgs)

find_path( GLEW_INCLUDE_DIR GL/glew.h
            /usr/include
            /usr/local/include
            /sw/include
            /opt/local/include
            $ENV{PROGRAMFILES}/GLEW/include
            DOC "The directory where GL/glew.h resides")
find_library( GLEW_LIBRARY
            NAMES GLEW glew glew32 glew32s
            PATHS
            /usr/lib64
            /usr/lib
            /usr/local/lib64
            /usr/local/lib
            /sw/lib
            /opt/local/lib
            $ENV{PROGRAMFILES}/GLEW/lib
            DOC "The GLEW library")

if(BUILD_ENGINE_JS)
    set(GLEW_INCLUDE_DIR "${EMSCRIPTEN_ROOT_PATH}/system/include")
    SET(GLEW_LIBRARY "glew_emscripten_internal")
endif()

find_package_handle_standard_args(GLEW DEFAULT_MSG GLEW_LIBRARY GLEW_INCLUDE_DIR)
mark_as_advanced(GLEW_LIBRARY GLEW_INCLUDE_DIR)