Reverse order of visual gears linked list
Now vgears will render in the order they have been added.
Older visual gears are rendered earlier, so they are "behind" newer visual gears.
This has been primarily done to fix the render order of speech bubbles (
bug #287).
# revision information in cpack-generated names
if(CMAKE_BUILD_TYPE MATCHES DEBUG)
set(full_suffix "${HEDGEWARS_VERSION}-r${HEDGEWARS_REVISION}")
else()
set(full_suffix "${HEDGEWARS_VERSION}")
endif()
# CPack variables
set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "Hedgewars, a free turn-based strategy game")
set(CPACK_PACKAGE_VENDOR "Hedgewars Project")
set(CPACK_PACKAGE_FILE_NAME "Hedgewars-${full_suffix}")
set(CPACK_SOURCE_PACKAGE_FILE_NAME "hedgewars-src-${full_suffix}")
set(CPACK_SOURCE_GENERATOR "TBZ2")
set(CPACK_PACKAGE_EXECUTABLES "hedgewars" "Hedgewars")
set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_SOURCE_DIR}/COPYING")
set(CPACK_PACKAGE_INSTALL_DIRECTORY "Hedgewars ${full_suffix}")
set(CPACK_STRIP_FILES true)
if(WIN32 AND NOT UNIX)
set(CPACK_NSIS_DISPLAY_NAME "Hedgewars")
set(CPACK_NSIS_HELP_LINK "https://www.hedgewars.org/")
set(CPACK_NSIS_URL_INFO_ABOUT "https://www.hedgewars.org/")
set(CPACK_NSIS_CONTACT "unC0Rr@gmail.com")
set(CPACK_NSIS_MODIFY_PATH OFF)
set(CPACK_NSIS_EXECUTABLES_DIRECTORY ".")
set(CPACK_NSIS_MUI_FINISHPAGE_RUN "hedgewars${CMAKE_EXECUTABLE_SUFFIX}")
set(CPACK_NSIS_CREATE_ICONS "CreateShortCut '$SMPROGRAMS\\\\$STARTMENU_FOLDER\\\\Hedgewars.lnk' '$INSTDIR\\\\hedgewars.exe'")
set(CPACK_PACKAGE_INSTALL_REGISTRY_KEY "hedgewars")
endif(WIN32 AND NOT UNIX)
set(CPACK_SOURCE_IGNORE_FILES
#temporary files
"~"
".swp"
#version control
"\\\\.hg"
"\\\\.git"
"\\\\.orig$"
#output binary/library
"\\\\.exe$"
"\\\\.a$"
"\\\\.so$"
"\\\\.dylib$"
"\\\\.dll$"
"\\\\.ppu$"
"\\\\.o$"
"\\\\.cxx$"
"\\\\.hi$"
#graphics
"\\\\.xcf$"
"\\\\.svg$"
"\\\\.svgz$"
"\\\\.psd$"
"\\\\.sifz$"
#misc
"\\\\.core$"
"\\\\.layout$"
"\\\\.db$"
"\\\\.dof$"
"\\\\.or$"
"\\\\.stackdump$"
#archives
"\\\\.zip$"
"\\\\.gz$"
"\\\\.bz2$"
"\\\\.tmp$"
#cmake-configured files
"hwconsts\\\\.cpp$"
"config\\\\.inc$"
"hwengine\\\\.desktop$"
"Info\\\\.plist$"
#qt extra files
"moc_.*"
"\\\\.qrc.depends$"
"\\\\.qm$"
#other cmake generated files
"Makefile$"
"Doxyfile"
"CMakeFiles"
"[dD]ebug$"
"[rR]elease$"
"CPack"
"CTestTestfile.cmake"
"cmake_install\\\\.cmake$"
"cmake_uninstall\\\\.cmake$"
"CMakeCache\\\\.txt$"
"build_windows_.*\\\\.bat$"
"arch\\\\.c$"
# "^${CMAKE_CURRENT_SOURCE_DIR}/misc/liblua"
# "^${CMAKE_CURRENT_SOURCE_DIR}/project_files/frontlib"
# "^${CMAKE_CURRENT_SOURCE_DIR}/project_files/cmdlineClient"
"^${CMAKE_CURRENT_SOURCE_DIR}/misc/winutils/bin"
"^${CMAKE_CURRENT_SOURCE_DIR}/project_files/promotional_art"
"^${CMAKE_CURRENT_SOURCE_DIR}/project_files/AudioMono"
"^${CMAKE_CURRENT_SOURCE_DIR}/project_files/HedgewarsMobile"
"^${CMAKE_CURRENT_SOURCE_DIR}/tools/templates"
"^${CMAKE_CURRENT_SOURCE_DIR}/tools/drawMapTest"
"^${CMAKE_CURRENT_SOURCE_DIR}/doc"
"^${CMAKE_CURRENT_SOURCE_DIR}/tmp"
"^${CMAKE_CURRENT_SOURCE_DIR}/utils"
"^${CMAKE_CURRENT_SOURCE_DIR}/share/hedgewars/Data/Maps/test"
"^${CMAKE_CURRENT_SOURCE_DIR}/install_manifest.txt"
"^${CMAKE_CURRENT_SOURCE_DIR}/CMakeCache.txt"
"^${CMAKE_CURRENT_SOURCE_DIR}/hedgewars\\\\."
"^${CMAKE_CURRENT_SOURCE_DIR}/gameServer2"
"^${CMAKE_CURRENT_SOURCE_DIR}/rust"
"^${CMAKE_CURRENT_SOURCE_DIR}/qmlfrontend"
)
include(CPack)