Reverse order of visual gears linked list
Now vgears will render in the order they have been added.
Older visual gears are rendered earlier, so they are "behind" newer visual gears.
This has been primarily done to fix the render order of speech bubbles (
bug #287).
/*
* Hedgewars, a free turn based strategy game
* Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <QString>
#include <QByteArray>
#include "recorder.h"
#include "gameuiconfig.h"
#include "hwconsts.h"
#include "game.h"
#include "LibavInteraction.h"
// Encoding is memory expensive process, so we need to limit maximum number
// of simultaneous encoders.
static const int maxRecorders = 3;
static int numRecorders = 0;
static QList<HWRecorder*> queue;
HWRecorder::HWRecorder(GameUIConfig * config, const QString &prefix) :
TCPBase(false)
{
this->config = config;
this->prefix = prefix;
item = 0;
finished = false;
aborted = false;
name = prefix + "." + LibavInteraction::instance().getExtension(config->AVFormat());
}
HWRecorder::~HWRecorder()
{
emit encodingFinished(finished);
if (queue.empty())
numRecorders--;
else
queue.takeFirst()->Start(false);
}
void HWRecorder::onClientDisconnect()
{
}
void HWRecorder::onClientRead()
{
quint8 msglen;
quint32 bufsize;
while (!readbuffer.isEmpty() && ((bufsize = readbuffer.size()) > 0) &&
((msglen = readbuffer.data()[0]) < bufsize))
{
QByteArray msg = readbuffer.left(msglen + 1);
readbuffer.remove(0, msglen + 1);
switch (msg.at(1))
{
case '?':
SendIPC("!");
break;
case 'p':
emit onProgress((quint8(msg.at(2))*256.0 + quint8(msg.at(3)))*0.0001);
break;
case 'v':
finished = true;
break;
}
}
}
void HWRecorder::EncodeVideo(const QByteArray & record)
{
toSendBuf = record;
toSendBuf.replace(QByteArray("\x02TD"), QByteArray("\x02TV"));
toSendBuf.replace(QByteArray("\x02TL"), QByteArray("\x02TV"));
toSendBuf.replace(QByteArray("\x02TN"), QByteArray("\x02TV"));
toSendBuf.replace(QByteArray("\x02TS"), QByteArray("\x02TV"));
if (numRecorders < maxRecorders)
{
numRecorders++;
Start(false); // run engine
}
else
queue.push_back(this);
}
QStringList HWRecorder::getArguments()
{
QStringList arguments;
QRect resolution = config->rec_Resolution();
QString nick = config->netNick().toUtf8().toBase64();
arguments << "--internal";
arguments << "--port";
arguments << QString("%1").arg(ipc_port);
arguments << "--prefix";
arguments << datadir->absolutePath();
arguments << "--user-prefix";
arguments << cfgdir->absolutePath();
arguments << "--locale";
arguments << HWGame::tr("en.txt");
arguments << "--frame-interval";
arguments << QString::number(config->timerInterval());
arguments << "--width";
arguments << QString::number(resolution.width());
arguments << "--height";
arguments << QString::number(resolution.height());
arguments << "--nosound";
arguments << "--raw-quality";
arguments << QString::number(config->translateQuality());
arguments << "--stereo";
arguments << QString::number(config->stereoMode());
arguments << "--nomusic";
arguments << "--volume";
arguments << "0";
if (config->isAltDamageEnabled())
arguments << "--altdmg";
if (!nick.isEmpty()) {
arguments << "--nick";
arguments << nick;
}
arguments << "--recorder";
arguments << QString::number(config->rec_Framerate()); //cVideoFramerateNum
arguments << "1"; //cVideoFramerateDen
arguments << prefix;
arguments << config->AVFormat();
arguments << config->videoCodec();
// Could use a field to use quality instead. maybe quality could override bitrate - or just pass (and set) both.
// The library does support using both at once after all.
arguments << QString::number(config->rec_Bitrate()*1024);
if (config->recordAudio() && (config->isSoundEnabled() || config->isMusicEnabled()))
arguments << config->audioCodec();
else
arguments << "no";
return arguments;
}
bool HWRecorder::simultaneousRun()
{
return true;
}
void HWRecorder::abort()
{
queue.removeOne(this);
aborted = true;
deleteLater();
}