Reverse order of visual gears linked list
Now vgears will render in the order they have been added.
Older visual gears are rendered earlier, so they are "behind" newer visual gears.
This has been primarily done to fix the render order of speech bubbles (
bug #287).
#include "hwmapoptimizer.h"
#include "hwconsts.h"
HWMapOptimizer::HWMapOptimizer(QObject *parent) :
TCPBase(parent)
{
}
bool HWMapOptimizer::couldBeRemoved()
{
return !m_hasStarted;
}
void HWMapOptimizer::optimizeMap(const Paths &paths)
{
m_paths = paths;
Start(true);
}
QStringList HWMapOptimizer::getArguments()
{
QStringList arguments;
arguments << "--internal";
arguments << "--port";
arguments << QString("%1").arg(ipc_port);
arguments << "--user-prefix";
arguments << cfgdir->absolutePath();
arguments << "--prefix";
arguments << datadir->absolutePath();
arguments << "--landpreview";
return arguments;
}
void HWMapOptimizer::onClientDisconnect()
{
}
void HWMapOptimizer::SendToClientFirst()
{
SendIPC("e$mapgen 4");
/*QByteArray data = m_drawMapData;
while(data.size() > 0)
{
QByteArray tmp = data;
tmp.truncate(200);
SendIPC("edraw " + tmp);
data.remove(0, 200);
}
SendIPC("!");*/
}