Ditch the renderer system in sdl1.3 and use the 'old fashioned' sdl/opengl context. This gives us more flexibility and less problem in receiving video events (expecially on mobile platform) as well as not having to care to reset the gl context every time sdl interferes.
This is a major sdl1.3 update so it should be tested with care (working great on ios)
/*
* Hedgewars, a free turn based strategy game
* Copyright (c) 2006-2007 Ulyanov Igor <iulyanov@gmail.com>
* Copyright (c) 2007-2011 Andrey Korotaev <unC0Rr@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*/
#include "hwconsts.h"
#include "hwmap.h"
HWMap::HWMap() :
TCPBase(false)
{
}
HWMap::~HWMap()
{
}
void HWMap::getImage(const QString & seed, int filter, MapGenerator mapgen, int maze_size, const QByteArray & drawMapData)
{
m_seed = seed;
templateFilter = filter;
m_mapgen = mapgen;
m_maze_size = maze_size;
if(mapgen == MAPGEN_DRAWN) m_drawMapData = drawMapData;
Start();
}
QStringList HWMap::getArguments()
{
QStringList arguments;
arguments << cfgdir->absolutePath();
arguments << QString("%1").arg(ipc_port);
arguments << "landpreview";
return arguments;
}
void HWMap::onClientDisconnect()
{
if (readbuffer.size() == 128 * 32 + 1)
{
quint8 *buf = (quint8*) readbuffer.constData();
QImage im(buf, 256, 128, QImage::Format_Mono);
im.setNumColors(2);
emit HHLimitReceived(buf[128 * 32]);
emit ImageReceived(im);
}
}
void HWMap::SendToClientFirst()
{
SendIPC(QString("eseed %1").arg(m_seed).toUtf8());
SendIPC(QString("e$template_filter %1").arg(templateFilter).toUtf8());
SendIPC(QString("e$mapgen %1").arg(m_mapgen).toUtf8());
switch (m_mapgen)
{
case MAPGEN_MAZE:
SendIPC(QString("e$maze_size %1").arg(m_maze_size).toUtf8());
break;
case MAPGEN_DRAWN:
{
QByteArray data = m_drawMapData;
while(data.size() > 0)
{
QByteArray tmp = data;
tmp.truncate(200);
SendIPC("edraw " + tmp);
data.remove(0, 200);
}
break;
}
default: ;
}
SendIPC("!");
}