Ditch the renderer system in sdl1.3 and use the 'old fashioned' sdl/opengl context. This gives us more flexibility and less problem in receiving video events (expecially on mobile platform) as well as not having to care to reset the gl context every time sdl interferes.
This is a major sdl1.3 update so it should be tested with care (working great on ios)
EXTENDED CREDITS LIST
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= FONTS
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- see Fonts_LICENSE.txt
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= HATS
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- Robinator -> Terminator (2010)
- shingo666 -> Samus (2010)
- MeinCookie95 -> InfernalHorns (2010)
- MeinCookie95 -> Mummy (2010)
- thuban -> Elvis (2010)
- Miphica -> Disguise (2010)
- Blayde -> Deer (2010), Moose (2010)
- hillis -> AkuAku (2010)
- Lortinak -> OldMan (2010), ShortHair (2010)
- chujoii -> BrainSlug (2010), Dragon (2010), Ladle (2010), Laminaria (2010), Pantsu (2010), Pig (2010), Plunger (2010), SauceBoat (2010), ShaggyYeti (2010), SleepWalker (2010), SunWukong (2010), Teapot (2010), Teacup (2010), Zombi (2010)
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= MAPS
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- John Dum <fizzy@gmail.com> -> Bath (2008), Hedgelove (2008), Hedgewars (2008), Hydrant (2008), mushrooms (2008), Plane (2008)
- Joshua Frese <joshfrese@gmail.com> -> Bamboo (2008), EarthRise (2008), Freeway (2008), BambooPlinko (2008)
- Stanko Tadić <stanko@mfhinc.net> -> Castle (2008), PirateFlag (2008)
- dctPL -> Sticks (2010)
- wolfmark & Dragonfly -> TrophyRace (2010), ShoppaKing (2010)
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= MUSIC
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- John Dum <fizzy@gmail.com> -> Nature theme
- Jonatan Nilsson <jonatanfan@gmail.com> -> Pirate theme, City theme, Oriental theme, Snow theme
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= THEMES
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- John Dum <fizzy@gmail.com> -> Nature (2008), Snow (2008), City
- Joshua Frese <joshfrese@gmail.com> -> Bamboo (2008), EarthRise (2008), Freeway (2008), BambooPlinko (2008)
- Stanko Tadić <stanko@mfhinc.net> -> Hell (2008)
- Julien Koesten <julienkoesten@aol.com> -> Sheep (2008)
- KoRn666 - Jungle (2010)
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= VOICES
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- Stephen Alexander <ArmagonNo1@gmail.com>
ALL OTHER CONTENT IS PROPERTY OF Andrey Korotaev <unC0Rr@gmail.com> UNLESS OTHERWISE SPECIFIED