misc/libtremor/tremor/window.h
author nemo
Sun, 21 Apr 2013 16:39:36 -0400
changeset 8934 a4ec39eac0be
parent 7859 519d5bc91dd3
permissions -rw-r--r--
So. This should fix ammo delays being off on a team that is resurrected later in the game, even up freezing delays a bit, prevent an infinite loop in freezing, and reduces fuel burn when adjusting freezer to one-fourth.

/********************************************************************
 *                                                                  *
 * THIS FILE IS PART OF THE OggVorbis 'TREMOR' CODEC SOURCE CODE.   *
 *                                                                  *
 * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS     *
 * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE *
 * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING.       *
 *                                                                  *
 * THE OggVorbis 'TREMOR' SOURCE CODE IS (C) COPYRIGHT 1994-2002    *
 * BY THE Xiph.Org FOUNDATION http://www.xiph.org/                  *
 *                                                                  *
 ********************************************************************

 function: window functions

 ********************************************************************/

#ifndef _V_WINDOW_
#define _V_WINDOW_

extern const void *_vorbis_window(int type,int left);
extern void _vorbis_apply_window(ogg_int32_t *d,const void *window[2],
				 long *blocksizes,
				 int lW,int W,int nW);


#endif