misc/libphyslayer/CMakeLists.txt
author Wuzzy <Wuzzy2@mail.ru>
Tue, 04 Sep 2018 14:20:15 +0200
changeset 13758 a0d6404a80a2
parent 12124 ffc7bb9fde01
child 15577 107170c05bac
permissions -rw-r--r--
Rework rankings of losing clans: Rank them in the reverse order they died New ranking rule: - The clan that survived is ranked 1st. - The clan that died last is ranked 2nd. - The clan that died second last is ranked 3rd. - The clan that died third last is ranked 4th. - And so on ... Old ranking rule: - The clan that survived is ranked 1st. - The losing teams are ranked in the order they started with, which isn't fair. Draws are not handled properly in rankings yet.

find_package(SDL2 REQUIRED)

include_directories(${SDL2_INCLUDE_DIR})
include_directories(${PHYSFS_INCLUDE_DIR})
include_directories(${LUA_INCLUDE_DIR})


set(PHYSLAYER_SRCS
    physfscompat.c
    physfsrwops.c
    physfslualoader.c
    hwpacksmounter.c
)

#compiles and links actual library
add_library (physlayer ${PHYSLAYER_SRCS})
set_target_properties(physlayer PROPERTIES
                          VERSION 1.0
                          SOVERSION 1.0)
target_link_libraries(physlayer ${SDL2_LIBRARY} lua physfs)
install(TARGETS physlayer RUNTIME DESTINATION ${target_binary_install_dir}
                          LIBRARY DESTINATION ${target_library_install_dir}
                          ARCHIVE DESTINATION ${target_library_install_dir})
get_target_property(physlayer_fullpath physlayer LOCATION)


## added standard variables (FORCE or cmake won't pick 'em)
set(PHYSLAYER_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR} CACHE STRING "Physlayer include dir" FORCE)
set(PHYSLAYER_LIBRARY ${physlayer_fullpath} CACHE STRING "Physlayer library" FORCE)

if(BUILD_ENGINE_JS)
    set_target_properties(physlayer PROPERTIES SUFFIX ".bc")
endif()