misc/liblua/ldebug.h
author Wuzzy <Wuzzy2@mail.ru>
Tue, 04 Sep 2018 14:20:15 +0200
changeset 13758 a0d6404a80a2
parent 10017 de822cd3df3a
permissions -rw-r--r--
Rework rankings of losing clans: Rank them in the reverse order they died New ranking rule: - The clan that survived is ranked 1st. - The clan that died last is ranked 2nd. - The clan that died second last is ranked 3rd. - The clan that died third last is ranked 4th. - And so on ... Old ranking rule: - The clan that survived is ranked 1st. - The losing teams are ranked in the order they started with, which isn't fair. Draws are not handled properly in rankings yet.

/*
** $Id: ldebug.h,v 2.3.1.1 2007/12/27 13:02:25 roberto Exp $
** Auxiliary functions from Debug Interface module
** See Copyright Notice in lua.h
*/

#ifndef ldebug_h
#define ldebug_h


#include "lstate.h"


#define pcRel(pc, p)    (cast(int, (pc) - (p)->code) - 1)

#define getline(f,pc)   (((f)->lineinfo) ? (f)->lineinfo[pc] : 0)

#define resethookcount(L)   (L->hookcount = L->basehookcount)


LUAI_FUNC void luaG_typeerror (lua_State *L, const TValue *o,
                                             const char *opname);
LUAI_FUNC void luaG_concaterror (lua_State *L, StkId p1, StkId p2);
LUAI_FUNC void luaG_aritherror (lua_State *L, const TValue *p1,
                                              const TValue *p2);
LUAI_FUNC int luaG_ordererror (lua_State *L, const TValue *p1,
                                             const TValue *p2);
LUAI_FUNC void luaG_runerror (lua_State *L, const char *fmt, ...);
LUAI_FUNC void luaG_errormsg (lua_State *L);
LUAI_FUNC int luaG_checkcode (const Proto *pt);
LUAI_FUNC int luaG_checkopenop (Instruction i);

#endif