icons \o/
fixed orientation and launch image issues
prevent a crash when loading lobby multiple times
//
// CommodityFunctions.m
// HedgewarsMobile
//
// Created by Vittorio on 08/04/10.
// Copyright 2010 __MyCompanyName__. All rights reserved.
//
#import "CommodityFunctions.h"
#import <mach/mach.h>
#import <mach/mach_host.h>
void createTeamNamed (NSString *nameWithoutExt) {
NSString *teamsDirectory = TEAMS_DIRECTORY();
if (![[NSFileManager defaultManager] fileExistsAtPath: teamsDirectory]) {
[[NSFileManager defaultManager] createDirectoryAtPath:teamsDirectory
withIntermediateDirectories:NO
attributes:nil
error:NULL];
}
NSMutableArray *hedgehogs = [[NSMutableArray alloc] initWithCapacity: MAX_HOGS];
for (int i = 0; i < MAX_HOGS; i++) {
NSString *hogName = [[NSString alloc] initWithFormat:@"hedgehog %d",i];
NSDictionary *hog = [[NSDictionary alloc] initWithObjectsAndKeys: [NSNumber numberWithInt:0],@"level",
hogName,@"hogname", @"NoHat",@"hat", nil];
[hogName release];
[hedgehogs addObject:hog];
[hog release];
}
NSDictionary *theTeam = [[NSDictionary alloc] initWithObjectsAndKeys:@"0",@"hash", nameWithoutExt,@"teamname",
@"Statue",@"grave", @"Plane",@"fort", @"Default",@"voicepack",
@"hedgewars",@"flag", hedgehogs,@"hedgehogs", nil];
[hedgehogs release];
NSString *teamFile = [[NSString alloc] initWithFormat:@"%@/%@.plist", teamsDirectory, nameWithoutExt];
[theTeam writeToFile:teamFile atomically:YES];
[teamFile release];
[theTeam release];
}
void createWeaponNamed (NSString *nameWithoutExt) {
NSString *weaponsDirectory = WEAPONS_DIRECTORY();
if (![[NSFileManager defaultManager] fileExistsAtPath: weaponsDirectory]) {
[[NSFileManager defaultManager] createDirectoryAtPath:weaponsDirectory
withIntermediateDirectories:NO
attributes:nil
error:NULL];
}
NSDictionary *theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys:
[NSNumber numberWithInt:CURRENT_AMMOSIZE],@"version",
@"9391929422199121032235111001201000000211110111",@"ammostore_initialqt",
@"0405040541600655546554464776576666666155510111",@"ammostore_probability",
@"0000000000000205500000040007004000000000200000",@"ammostore_delay",
@"1311110312111111123114111111111111111211111111",@"ammostore_crate", nil];
NSString *weaponFile = [[NSString alloc] initWithFormat:@"%@/%@.plist", weaponsDirectory, nameWithoutExt];
[theWeapon writeToFile:weaponFile atomically:YES];
[weaponFile release];
[theWeapon release];
}
void createSchemeNamed (NSString *nameWithoutExt) {
NSString *schemesDirectory = SCHEMES_DIRECTORY();
if (![[NSFileManager defaultManager] fileExistsAtPath: schemesDirectory]) {
[[NSFileManager defaultManager] createDirectoryAtPath:schemesDirectory
withIntermediateDirectories:NO
attributes:nil
error:NULL];
}
NSArray *theScheme = [[NSArray alloc] initWithObjects:
[NSNumber numberWithBool:NO], //fortmode
[NSNumber numberWithBool:NO], //divideteam
[NSNumber numberWithBool:NO], //solidland
[NSNumber numberWithBool:NO], //addborder
[NSNumber numberWithBool:NO], //lowgravity
[NSNumber numberWithBool:NO], //lasersight
[NSNumber numberWithBool:NO], //invulnerable
[NSNumber numberWithBool:YES], //addmines
[NSNumber numberWithBool:NO], //vampirism
[NSNumber numberWithBool:NO], //karma
[NSNumber numberWithBool:NO], //artillery
[NSNumber numberWithBool:YES], //randomorder
[NSNumber numberWithBool:NO], //king
[NSNumber numberWithBool:NO], //placehedgehogs
[NSNumber numberWithBool:NO], //clansharesammo
[NSNumber numberWithBool:NO], //disablegirders
[NSNumber numberWithBool:NO], //disablelandobjects
[NSNumber numberWithInt:100], //damagemodifier
[NSNumber numberWithInt:45], //turntime
[NSNumber numberWithInt:100], //initialhealth
[NSNumber numberWithInt:15], //suddendeathtimeout
[NSNumber numberWithInt:5], //cratedrops
[NSNumber numberWithInt:3], //minestime
[NSNumber numberWithInt:4], //mines
[NSNumber numberWithInt:0], //dudmines
[NSNumber numberWithInt:2], //explosives
nil];
NSString *schemeFile = [[NSString alloc] initWithFormat:@"%@/%@.plist", schemesDirectory, nameWithoutExt];
[theScheme writeToFile:schemeFile atomically:YES];
[schemeFile release];
[theScheme release];
}
BOOL rotationManager (UIInterfaceOrientation interfaceOrientation) {
return (interfaceOrientation == UIInterfaceOrientationLandscapeRight) ||
(interfaceOrientation == UIInterfaceOrientationLandscapeLeft);
}
NSInteger randomPort () {
srandom(time(NULL));
return (random() % 64511) + 1024;
}
void popError (const char *title, const char *message) {
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:[NSString stringWithUTF8String:title]
message:[NSString stringWithUTF8String:message]
delegate:nil
cancelButtonTitle:@"Ok"
otherButtonTitles:nil];
[alert show];
[alert release];
}
// by http://landonf.bikemonkey.org/code/iphone/Determining_Available_Memory.20081203.html
void print_free_memory () {
mach_port_t host_port;
mach_msg_type_number_t host_size;
vm_size_t pagesize;
host_port = mach_host_self();
host_size = sizeof(vm_statistics_data_t) / sizeof(integer_t);
host_page_size(host_port, &pagesize);
vm_statistics_data_t vm_stat;
if (host_statistics(host_port, HOST_VM_INFO, (host_info_t)&vm_stat, &host_size) != KERN_SUCCESS)
DLog(@"Failed to fetch vm statistics");
/* Stats in bytes */
natural_t mem_used = (vm_stat.active_count + vm_stat.inactive_count + vm_stat.wire_count) * pagesize;
natural_t mem_free = vm_stat.free_count * pagesize;
natural_t mem_total = mem_used + mem_free;
DLog(@"used: %u free: %u total: %u", mem_used, mem_free, mem_total);
}