#include "qpushbuttonwithsound.h"
#include <QMessageBox>
#include <HWDataManager.h>
#include <QDir>
#include <SDLInteraction.h>
#include <hwform.h>
#include <QSettings>
#include <gameuiconfig.h>
QPushButtonWithSound::QPushButtonWithSound(QWidget *parent) :
QPushButton(parent),
isSoundEnabled(true)
{
connect(this, SIGNAL(clicked()), this, SLOT(buttonClicked()));
}
void QPushButtonWithSound::buttonClicked()
{
if ( !isSoundEnabled || !HWForm::config->isFrontendSoundEnabled())
return;
HWDataManager & dataMgr = HWDataManager::instance();
QString soundsDir = QString("Sounds/");
QStringList list = dataMgr.entryList(
soundsDir,
QDir::Files,
QStringList() <<
"shotgunreload.ogg"
);
if(!list.empty())
SDLInteraction::instance().playSoundFile(dataMgr.findFileForRead(soundsDir + "/" + list[0]));
}