Workaround bug (each time losing room master status, even when joining mutliple rooms, new instance of NetAmmoSchemeModel created, receiving schemeConfig and modifying its 43rd member, thus the last model which accepts this signal has the string cut down several times, workaround creates copy of qstringlist to avoid modifying shared message instance. Proper fix would delete unneeded instances of NetAmmoSchemeModel, but who cares)
/*
* Hedgewars-iOS, a Hedgewars port for iOS devices
* Copyright (c) 2009-2012 Vittorio Giovara <vittorio.giovara@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef PASCALIMPORTS
#define PASCALIMPORTS
#ifdef __cplusplus
extern "C" {
#endif
/* add C declarations below for all exported Pascal functions/procedure
* that you want to use in your non-Pascal code
*/
void Game(const int argc, const char *argv[]);
void GenLandPreview(void);
void LoadLocaleWrapper(const char *filename);
void HW_versionInfo(int *protoNum, char **versionStr);
void *HW_getSDLWindow(void);
void HW_terminate(BOOL andCloseFrontend);
char *HW_getWeaponNameByIndex(int whichone);
//char *HW_getWeaponCaptionByIndex(int whichone);
//char *HW_getWeaponDescriptionByIndex(int whichone);
int HW_getNumberOfWeapons(void);
int HW_getMaxNumberOfHogs(void);
int HW_getMaxNumberOfTeams(void);
void HW_memoryWarningCallback(void);
#ifdef __cplusplus
}
#endif
#endif