cocoaTouch/HogHatViewController.m
author koda
Tue, 13 Apr 2010 22:45:46 +0000
changeset 3340 96dd168b080b
parent 3339 d558bc5a73c5
child 3352 ac5d14a35482
permissions -rw-r--r--
fix all of what was committed before

//
//  HogHatViewController.m
//  HedgewarsMobile
//
//  Created by Vittorio on 02/04/10.
//  Copyright 2010 __MyCompanyName__. All rights reserved.
//

#import "HogHatViewController.h"
#import "CommodityFunctions.h"


@implementation HogHatViewController
@synthesize teamDictionary, hatArray, hatSprites, lastIndexPath, selectedHog;


-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation) interfaceOrientation {
	return rotationManager(interfaceOrientation);
}


#pragma mark -
#pragma mark View lifecycle
- (void)viewDidLoad {
    [super viewDidLoad];

    // load all the hat file names and store them into hatArray
    NSString *hatsDirectory = HATS_DIRECTORY();
    NSArray *array = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:hatsDirectory error:NULL];
    self.hatArray = array;
    
    // load all the hat images from the previous array but save only the first sprite and store it in hatSprites
    NSMutableArray *spriteArray = [[NSMutableArray alloc] initWithCapacity:[hatArray count]];
    for (NSString *hat in hatArray) {
        NSString *hatFile = [[NSString alloc] initWithFormat:@"%@/%@", hatsDirectory,hat];
        
        UIImage *image = [[UIImage alloc] initWithContentsOfFile: hatFile];
        [hatFile release];
        CGRect firstSpriteArea = CGRectMake(0, 0, 32, 32);
        CGImageRef cgImage = CGImageCreateWithImageInRect([image CGImage], firstSpriteArea);
        [image release];
        
        UIImage *hatSprite = [[UIImage alloc] initWithCGImage:cgImage];
        [spriteArray addObject:hatSprite];
        CGImageRelease(cgImage);
        [hatSprite release];
    }
    self.hatSprites = spriteArray;
    [spriteArray release];
}

- (void)viewWillAppear:(BOOL)animated {
    [super viewWillAppear:animated];
    self.title = [[[teamDictionary objectForKey:@"hedgehogs"] objectAtIndex:selectedHog] objectForKey:@"hogname"];

    // this updates the hog name and its hat
    [self.tableView reloadData];
    // this moves the tableview to the top
    [self.tableView setContentOffset:CGPointMake(0,0) animated:NO];
}

/*
- (void)viewDidAppear:(BOOL)animated {
    [super viewDidAppear:animated];
}
*/
/*
- (void)viewWillDisappear:(BOOL)animated {
    [super viewWillDisappear:animated];
}
*/
/*
- (void)viewDidDisappear:(BOOL)animated {
    [super viewDidDisappear:animated];
}
*/


#pragma mark -
#pragma mark Table view data source
-(NSInteger) numberOfSectionsInTableView:(UITableView *)tableView {
    return 1;
}

-(NSInteger) tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
    return [self.hatArray count];
}

// Customize the appearance of table view cells.
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
    
    static NSString *CellIdentifier = @"Cell";
    
    UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
    if (cell == nil) {
        cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];
    }
    
    NSDictionary *hog = [[self.teamDictionary objectForKey:@"hedgehogs"] objectAtIndex:selectedHog];
    
    NSString *hat = [[hatArray objectAtIndex:[indexPath row]] stringByDeletingPathExtension];
    cell.textLabel.text = hat;
    cell.imageView.image = [hatSprites objectAtIndex:[indexPath row]];
    
    if ([hat isEqualToString:[hog objectForKey:@"hat"]]) {
        cell.accessoryType = UITableViewCellAccessoryCheckmark;
        self.lastIndexPath = indexPath;
    } else {
        cell.accessoryType = UITableViewCellAccessoryNone;
    }

    return cell;
}


/*
// Override to support conditional editing of the table view.
- (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath {
    // Return NO if you do not want the specified item to be editable.
    return YES;
}
*/


/*
// Override to support editing the table view.
- (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath {
    
    if (editingStyle == UITableViewCellEditingStyleDelete) {
        // Delete the row from the data source
        [tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:YES];
    }   
    else if (editingStyle == UITableViewCellEditingStyleInsert) {
        // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view
    }   
}
*/


/*
// Override to support rearranging the table view.
- (void)tableView:(UITableView *)tableView moveRowAtIndexPath:(NSIndexPath *)fromIndexPath toIndexPath:(NSIndexPath *)toIndexPath {
}
*/


/*
// Override to support conditional rearranging of the table view.
- (BOOL)tableView:(UITableView *)tableView canMoveRowAtIndexPath:(NSIndexPath *)indexPath {
    // Return NO if you do not want the item to be re-orderable.
    return YES;
}
*/


#pragma mark -
#pragma mark Table view delegate
- (void)tableView:(UITableView *)aTableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
    int newRow = [indexPath row];
    int oldRow = (lastIndexPath != nil) ? [lastIndexPath row] : -1;
    
    if (newRow != oldRow) {
        // if the two selected rows differ update data on the hog dictionary and reload table content
	// TODO: maybe this section could be cleaned up
        NSDictionary *oldHog = [[teamDictionary objectForKey:@"hedgehogs"] objectAtIndex:selectedHog];
        
        NSMutableDictionary *newHog = [[NSMutableDictionary alloc] initWithDictionary: oldHog];
        [newHog setObject:[[hatArray objectAtIndex:newRow] stringByDeletingPathExtension] forKey:@"hat"];
        [[teamDictionary objectForKey:@"hedgehogs"] replaceObjectAtIndex:selectedHog withObject:newHog];
        [newHog release];
        
        // tell our boss to write this new stuff on disk
        [[NSNotificationCenter defaultCenter] postNotificationName:@"setWriteNeedTeams" object:nil];
        [self.tableView reloadData];
        
        self.lastIndexPath = indexPath;
        [self.tableView selectRowAtIndexPath:indexPath animated:YES scrollPosition:UITableViewScrollPositionNone];
    } 
    [self.tableView deselectRowAtIndexPath:indexPath animated:YES];
    [self.navigationController popViewControllerAnimated:YES];
}


#pragma mark -
#pragma mark Memory management
- (void)didReceiveMemoryWarning {
    // Releases the view if it doesn't have a superview.
    [super didReceiveMemoryWarning];
    // Relinquish ownership any cached data, images, etc that aren't in use.
}

- (void)viewDidUnload {
    [super viewDidUnload];
    self.lastIndexPath = nil;
    self.hatSprites = nil;
    self.teamDictionary = nil;
    self.hatArray = nil;
}

- (void)dealloc {
    [hatArray release];
    [teamDictionary release];
    [hatSprites release];
    [lastIndexPath release];
    [super dealloc];
}


@end