If 2 or more resolutions are available, use the 2nd in the list. This should (usually) be smaller than the desktop resolution, which should reduce noob fail (not realising part of interface is obscured)
#include <QScrollArea>
#include <QMainWindow>
#include <QLabel>
#include <QListWidget>
#include <QPushButton>
#include "pixlabel.h"
class MyWindow : public QMainWindow
{
Q_OBJECT
public:
MyWindow(QWidget * parent = 0, Qt::WFlags flags = 0);
private:
QScrollArea * sa_xy;
PixLabel * xy;
QPushButton * buttAdd;
QPushButton * buttCode;
QPushButton * buttSave;
QPushButton * buttLoad;
private slots:
void Code();
void Save();
void Load();
};