Increase rarity of near flakes (don't want them intruding in game much). Also fix stereo. Near flakes were being drawn far.
#include <QApplication>
#include "mainform.h"
int main(int argc, char *argv[])
{
QApplication app(argc, argv);
MyWindow *mainWin = new MyWindow;
mainWin->show();
return app.exec();
}