Fix DrawHLinesExplosions setting invalid map pixels if called at wrap world edge
This caused an errror message after the game when using hammer or pickhammer at wrap world edge.
import QtQuick 2.7
import QtQuick.Controls 2.0
import QtQuick.Layouts 1.3
ApplicationWindow {
visible: true
width: 640
height: 480
title: qsTr("Hello World")
SwipeView {
id: swipeView
anchors.fill: parent
currentIndex: tabBar.currentIndex
Page1 {
}
Page {
Label {
text: qsTr("Second page")
anchors.centerIn: parent
}
}
}
footer: TabBar {
id: tabBar
currentIndex: swipeView.currentIndex
TabButton {
text: qsTr("First")
}
TabButton {
text: qsTr("Second")
}
}
}