Fix DrawHLinesExplosions setting invalid map pixels if called at wrap world edge
This caused an errror message after the game when using hammer or pickhammer at wrap world edge.
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#ifndef _SDL_config_win32_h
#define _SDL_config_win32_h
#include "SDL_platform.h"
/* This is a set of defines to configure the SDL features */
#if defined(__GNUC__) || defined(__DMC__)
#define HAVE_STDINT_H 1
#elif defined(_MSC_VER)
typedef signed __int8 int8_t;
typedef unsigned __int8 uint8_t;
typedef signed __int16 int16_t;
typedef unsigned __int16 uint16_t;
typedef signed __int32 int32_t;
typedef unsigned __int32 uint32_t;
typedef signed __int64 int64_t;
typedef unsigned __int64 uint64_t;
#ifndef _UINTPTR_T_DEFINED
#ifdef _WIN64
typedef unsigned __int64 uintptr_t;
#else
typedef unsigned int uintptr_t;
#endif
#define _UINTPTR_T_DEFINED
#endif
/* Older Visual C++ headers don't have the Win64-compatible typedefs... */
#if ((_MSC_VER <= 1200) && (!defined(DWORD_PTR)))
#define DWORD_PTR DWORD
#endif
#if ((_MSC_VER <= 1200) && (!defined(LONG_PTR)))
#define LONG_PTR LONG
#endif
#else /* !__GNUC__ && !_MSC_VER */
typedef signed char int8_t;
typedef unsigned char uint8_t;
typedef signed short int16_t;
typedef unsigned short uint16_t;
typedef signed int int32_t;
typedef unsigned int uint32_t;
typedef signed long long int64_t;
typedef unsigned long long uint64_t;
#ifndef _SIZE_T_DEFINED_
#define _SIZE_T_DEFINED_
typedef unsigned int size_t;
#endif
typedef unsigned int uintptr_t;
#endif /* __GNUC__ || _MSC_VER */
#define SDL_HAS_64BIT_TYPE 1
/* Enabled for SDL 1.2 (binary compatibility) */
#define HAVE_LIBC 1
#ifdef HAVE_LIBC
/* Useful headers */
#define HAVE_STDIO_H 1
#define STDC_HEADERS 1
#define HAVE_STRING_H 1
#define HAVE_CTYPE_H 1
#define HAVE_MATH_H 1
#ifndef _WIN32_WCE
#define HAVE_SIGNAL_H 1
#endif
/* C library functions */
#define HAVE_MALLOC 1
#define HAVE_CALLOC 1
#define HAVE_REALLOC 1
#define HAVE_FREE 1
#define HAVE_ALLOCA 1
#define HAVE_QSORT 1
#define HAVE_ABS 1
#define HAVE_MEMSET 1
#define HAVE_MEMCPY 1
#define HAVE_MEMMOVE 1
#define HAVE_MEMCMP 1
#define HAVE_STRLEN 1
#define HAVE__STRREV 1
#define HAVE__STRUPR 1
#define HAVE__STRLWR 1
#define HAVE_STRCHR 1
#define HAVE_STRRCHR 1
#define HAVE_STRSTR 1
#define HAVE_ITOA 1
#define HAVE__LTOA 1
#define HAVE__ULTOA 1
#define HAVE_STRTOL 1
#define HAVE_STRTOUL 1
#define HAVE_STRTOLL 1
#define HAVE_STRTOD 1
#define HAVE_ATOI 1
#define HAVE_ATOF 1
#define HAVE_STRCMP 1
#define HAVE_STRNCMP 1
#define HAVE__STRICMP 1
#define HAVE__STRNICMP 1
#define HAVE_SSCANF 1
#else
#define HAVE_STDARG_H 1
#define HAVE_STDDEF_H 1
#endif
/* Enable various audio drivers */
#ifndef _WIN32_WCE
#define SDL_AUDIO_DRIVER_DSOUND 1
#endif
#define SDL_AUDIO_DRIVER_WAVEOUT 1
#define SDL_AUDIO_DRIVER_DISK 1
#define SDL_AUDIO_DRIVER_DUMMY 1
/* Enable various cdrom drivers */
#ifdef _WIN32_WCE
#define SDL_CDROM_DISABLED 1
#else
#define SDL_CDROM_WIN32 1
#endif
/* Enable various input drivers */
#ifdef _WIN32_WCE
#define SDL_JOYSTICK_DISABLED 1
#else
#define SDL_JOYSTICK_WINMM 1
#endif
/* Enable various shared object loading systems */
#define SDL_LOADSO_WIN32 1
/* Enable various threading systems */
#define SDL_THREAD_WIN32 1
/* Enable various timer systems */
#ifdef _WIN32_WCE
#define SDL_TIMER_WINCE 1
#else
#define SDL_TIMER_WIN32 1
#endif
/* Enable various video drivers */
#ifdef _WIN32_WCE
#define SDL_VIDEO_DRIVER_GAPI 1
#endif
#ifndef _WIN32_WCE
#define SDL_VIDEO_DRIVER_DDRAW 1
#endif
#define SDL_VIDEO_DRIVER_DUMMY 1
#define SDL_VIDEO_DRIVER_WINDIB 1
/* Enable OpenGL support */
#ifndef _WIN32_WCE
#define SDL_VIDEO_OPENGL 1
#define SDL_VIDEO_OPENGL_WGL 1
#endif
/* Disable screensaver */
#define SDL_VIDEO_DISABLE_SCREENSAVER 1
/* Enable assembly routines (Win64 doesn't have inline asm) */
#ifndef _WIN64
#define SDL_ASSEMBLY_ROUTINES 1
#endif
#endif /* _SDL_config_win32_h */