QTfrontend/ui/mouseoverfilter.cpp
author dag10
Mon, 14 Jan 2013 11:19:59 +0100
changeset 8377 869f80966a77
parent 8326 023a71940f26
child 8729 b19be476a2fa
permissions -rw-r--r--
GCI2012: Improve Game Configuration Widget - Refactored mapmodel+datamanager to have two separate map models for static and mission maps, and then three static MapInfos in MapModel for the three special maps (random, maze, drawn). - Created theme selector dialog. - Created seed view/edit dialog. - Enlarged start icon on pagemultiplayer and pagenetgame, and added Start.png. - Moved "Settings" button on pagemultiplayer and pagenetgame from middle of page to page footer. - Added "load drawing" button to mapcontainer widget. - Map preview is no longer the randomize button; The randomize functionality is now in a button of its own. - Map preview no longer grays out (isn't disabled) when in slave mode. - Seed is now viewable and copyable when in slave mode -- but not editable. - You should now use the property master (isMaster() and setMaster()) on gamecfgwidget and mapcontainer instead of the enabled property. This is because some widgets (e.g. "view/edit seed" button and map preview) shouldn't be disabled, when all other widgets should be. - Added mission map descriptions w/ locale support in INI format in mapname/desc.txt if applicable. Use '|' for line break.


#include <QEvent>
#include <QWidget>
#include <QStackedLayout>
#include <QLabel>
#include <QLineEdit>
#include <QCheckBox>

#include "mouseoverfilter.h"
#include "ui/page/AbstractPage.h"
#include "ui_hwform.h"
#include "hwform.h"
#include "gameuiconfig.h"
#include "DataManager.h"
#include "SDLInteraction.h"

MouseOverFilter::MouseOverFilter(QObject *parent) :
    QObject(parent)
{
}

bool MouseOverFilter::eventFilter( QObject *dist, QEvent *event )
{
    if (event->type() == QEvent::Enter)
    {
        QWidget * widget = dynamic_cast<QWidget*>(dist);

        abstractpage = qobject_cast<AbstractPage*>(ui->Pages->currentWidget());

        if (widget->whatsThis() != NULL)
            abstractpage->setButtonDescription(widget->whatsThis());
        else if (widget->toolTip() != NULL)
            abstractpage->setButtonDescription(widget->toolTip());

        // play a sound when mouse hovers certain ui elements
        QPushButton * button = dynamic_cast<QPushButton*>(dist);
        QLineEdit * textfield = dynamic_cast<QLineEdit*>(dist);
        QCheckBox * checkbox = dynamic_cast<QCheckBox*>(dist);
        QComboBox * droplist = dynamic_cast<QComboBox*>(dist);
        QSlider * slider = dynamic_cast<QSlider*>(dist);
        QTabWidget * tab = dynamic_cast<QTabWidget*>(dist);
        if (button || textfield || checkbox || droplist || slider || tab)
        {
            SDLInteraction::instance().playSoundFile("/Sounds/steps.ogg");
        }

        return true;
    }
    else if (event->type() == QEvent::Leave)
    {
        abstractpage = qobject_cast<AbstractPage*>(ui->Pages->currentWidget());

        if (abstractpage->getDefautDescription() != NULL)
        {
            abstractpage->setButtonDescription( * abstractpage->getDefautDescription());
        }
        else
            abstractpage->setButtonDescription("");
    }

    return false;
}

void MouseOverFilter::setUi(Ui_HWForm *uiForm)
{
    ui = uiForm;
}