cmake_modules/paths.cmake
author Wuzzy <Wuzzy2@mail.ru>
Mon, 13 Nov 2017 22:14:45 +0100
changeset 12836 8610462e3d33
parent 11329 ac6715709812
child 14274 084af6d2685f
permissions -rw-r--r--
Remove 2 unused number tags in Construction Mode GUI These numbers are shown aside the power tag, but the numbers never change. They don't serve any purpose and are just visual clutter and annoying, since they partially overlap. They are probably a leftover from copying code over from other scripts. With this changeset, only the power and turn time are left visible, as it is supposed to.

#where to build libs and bins
set(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)
set(LIBRARY_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)
#these variables are for non-makefile generators
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${EXECUTABLE_OUTPUT_PATH})
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG ${EXECUTABLE_OUTPUT_PATH})
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE ${EXECUTABLE_OUTPUT_PATH})
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${LIBRARY_OUTPUT_PATH})
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY_DEBUG ${LIBRARY_OUTPUT_PATH})
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY_RELEASE ${LIBRARY_OUTPUT_PATH})
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${LIBRARY_OUTPUT_PATH})
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY_RELEASE ${LIBRARY_OUTPUT_PATH})
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY_DEBUG ${LIBRARY_OUTPUT_PATH})

#resource paths
if(UNIX AND NOT APPLE)
    set(target_binary_install_dir "bin" CACHE PATH "install dest for binaries")
    set(target_library_install_dir "lib${LIB_SUFFIX}" CACHE PATH "install dest for libs")

    string(SUBSTRING "${DATA_INSTALL_DIR}" 0 1 sharepath_start)
    if(${sharepath_start} MATCHES "/")
        set(HEDGEWARS_DATADIR "${DATA_INSTALL_DIR}/")
    else()
        set(HEDGEWARS_DATADIR "${CMAKE_INSTALL_PREFIX}/${DATA_INSTALL_DIR}/")
    endif()
    set(HEDGEWARS_FULL_DATADIR "${HEDGEWARS_DATADIR}")
else()
    set(target_binary_install_dir "./")

    if(APPLE)
        set(target_library_install_dir "../Frameworks/")
        set(CMAKE_INSTALL_PREFIX "Hedgewars.app/Contents/MacOS/")
        set(HEDGEWARS_DATADIR "../Resources/")
        set(HEDGEWARS_FULL_DATADIR "/Applications/${CMAKE_INSTALL_PREFIX}/${HEDGEWARS_DATADIR}")
    elseif(WIN32)
        set(target_library_install_dir "./")
        set(HEDGEWARS_DATADIR "./")
        set(HEDGEWARS_FULL_DATADIR "${CMAKE_INSTALL_PREFIX}/")
        link_directories("${EXECUTABLE_OUTPUT_PATH}" "${CMAKE_SOURCE_DIR}/misc/winutils/bin")
    endif()
endif()


#RPATH SETTINGS
#necessary for dynamic libraries on UNIX, ignored elsewhere

#use, i.e. don't skip the full RPATH for the build tree
set(CMAKE_SKIP_BUILD_RPATH FALSE)
set(CMAKE_SKIP_INSTALL_RPATH FALSE)

#it's safe to use our RPATH because it is relative
set(CMAKE_BUILD_WITH_INSTALL_RPATH TRUE)

#add the automatically determined parts of the RPATH
#which point to directories outside the build tree to the install RPATH
set(CMAKE_INSTALL_RPATH_USE_LINK_PATH FALSE)

if(APPLE)
    #@rpath mangling
    set(CMAKE_INSTALL_RPATH "@executable_path/../Frameworks")
    #install_name_tool for libraries
    set(CMAKE_INSTALL_NAME_DIR "@executable_path/../Frameworks")
else(APPLE AND NOT (${CMAKE_INSTALL_PREFIX} MATCHES "/usr"))
    #paths where to find libraries (final slash not optional):
    # - the first is relative to the executable
    # - the second is the same directory of the executable (so it runs in bin/)
    # - the third one is the full path of the system dir
    #source http://www.cmake.org/pipermail/cmake/2008-January/019290.html
    #skip this if the install prefix is the standard one
    set(CMAKE_INSTALL_RPATH "$ORIGIN/../${target_library_install_dir}/:$ORIGIN/:${CMAKE_INSTALL_PREFIX}/${target_library_install_dir}/")
endif(APPLE)