cmake_modules/FindGMP.cmake
author nemo
Sun, 14 Aug 2011 23:52:45 -0400
changeset 5569 8313952b2811
parent 2401 2a694ea2a437
permissions -rw-r--r--
suggestion of mikade's - delete old mines if the collision array shows signs of filling up. This is kind of an edge case, esp now that array is up to 1024, but should prevent (easiest) way to crash by collision array overflow (endless mines/minestrikes).

FIND_PATH(GMP_INCLUDE_DIR gmp.h)

FIND_LIBRARY(GMP_LIBRARY NAMES GMP gmp)

IF (GMP_INCLUDE_DIR AND GMP_LIBRARY)
   SET(GMP_FOUND TRUE)
   ENDIF (GMP_INCLUDE_DIR AND GMP_LIBRARY)

   IF (GMP_FOUND)
      IF (NOT GMP_FIND_QUIETLY)
            MESSAGE(STATUS "Found GMP: ${GMP_LIBRARY}")
      ENDIF (NOT GMP_FIND_QUIETLY)
   ELSE (GMP_FOUND)
   IF (GMP_FIND_REQUIRED)
      MESSAGE(FATAL_ERROR "Could not find GMP")
   ENDIF (GMP_FIND_REQUIRED)
ENDIF (GMP_FOUND)