Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
file(GLOB luafiles *.lua)
file(GLOB cfgfiles *.cfg)
install(FILES
${luafiles}
${cfgfiles}
DESTINATION ${SHAREPATH}Data/Scripts/Multiplayer)