gameServer/HWProtoNEState.hs
author nemo
Fri, 13 Oct 2017 16:37:56 -0400
changeset 12701 79e13080b9db
parent 11046 47a8c19ecb60
child 13079 81c154fd4380
permissions -rw-r--r--
mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...

{-
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 \-}

{-# LANGUAGE OverloadedStrings, CPP #-}
module HWProtoNEState where

import Control.Monad.Reader
import qualified Data.ByteString.Lazy as BL
import qualified Data.ByteString.Char8 as B
import Data.Digest.Pure.SHA
--------------------------------------
import CoreTypes
import Utils
import RoomsAndClients
import HandlerUtils

handleCmd_NotEntered :: CmdHandler

handleCmd_NotEntered ["NICK", newNick] = do
    (ci, irnc) <- ask
    let cl = irnc `client` ci
    if not . B.null $ nick cl then return [ProtocolError $ loc "Nickname already chosen"]
        else
        if illegalName newNick then return [ByeClient $ loc "Illegal nickname"]
            else
            return $
                ModifyClient (\c -> c{nick = newNick}) :
                AnswerClients [sendChan cl] ["NICK", newNick] :
                [CheckRegistered | clientProto cl /= 0]

handleCmd_NotEntered ["PROTO", protoNum] = do
    (ci, irnc) <- ask
    let cl = irnc `client` ci
    if clientProto cl > 0 then return [ProtocolError $ loc "Protocol already known"]
        else
        if parsedProto == 0 then return [ProtocolError $ loc "Bad number"]
            else
            return $
                ModifyClient (\c -> c{clientProto = parsedProto}) :
                AnswerClients [sendChan cl] ["PROTO", showB parsedProto] :
                [CheckRegistered | not . B.null $ nick cl]
    where
        parsedProto = readInt_ protoNum


handleCmd_NotEntered ["PASSWORD", passwd] = do
    (ci, irnc) <- ask
    let cl = irnc `client` ci

    if clientProto cl < 48 && passwd == webPassword cl then
        return $ JoinLobby : [AnswerClients [sendChan cl] ["ADMIN_ACCESS"] | isAdministrator cl]
        else
        return [ByeClient "Authentication failed"]


handleCmd_NotEntered ["PASSWORD", passwd, clientSalt] = do
    (ci, irnc) <- ask
    let cl = irnc `client` ci

    let clientHash = h [clientSalt, serverSalt cl, webPassword cl, showB $ clientProto cl, "!hedgewars"]
    let serverHash = h [serverSalt cl, clientSalt, webPassword cl, showB $ clientProto cl, "!hedgewars"]

    if passwd == clientHash then
        return [
            AnswerClients [sendChan cl] ["SERVER_AUTH", serverHash] 
            , JoinLobby
            ]
        else
        return [ByeClient "Authentication failed"]
    where
        h = B.pack . showDigest . sha1 . BL.fromChunks

#if defined(OFFICIAL_SERVER)
handleCmd_NotEntered ["CHECKER", protoNum, newNick, password] = do
    (ci, irnc) <- ask
    let cl = irnc `client` ci

    if parsedProto == 0 then return [ProtocolError $ loc "Bad number"]
        else
        return $ [
            ModifyClient (\c -> c{clientProto = parsedProto, nick = newNick, webPassword = password, isChecker = True})
            , CheckRegistered]
    where
        parsedProto = readInt_ protoNum
#endif

handleCmd_NotEntered _ = return [ProtocolError "Incorrect command (state: not entered)"]