cmake_modules/compilerchecks.cmake
author nemo
Fri, 13 Oct 2017 16:37:56 -0400
changeset 12701 79e13080b9db
parent 10783 8e742c9ffdf8
child 15474 6e09555b25b4
permissions -rw-r--r--
mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...


#TESTING TIME
include(CheckCCompilerFlag)
#when you need to check for a linker flag, just leave the argument of "check_c_compiler_flag" empty

# CMAKE_C{XX}_FLAGS is for compiler flags (c and c++)
# CMAKE_EXE_LINKER_FLAGS is for linker flags (also add them to pascal_flags and haskell_flags)
# CMAKE_SHARED_LIBRARY_<lang>_FLAGS same but for shared libraries

#TODO: should there be two different checks for C and CXX?
#TODO: can the various if(platform) be avoided in some way?


if(NOT (WIN32 OR (CMAKE_SYSTEM_NAME MATCHES BSD.OS) OR (CMAKE_SYSTEM_NAME MATCHES FreeBSD)))
    #stack protection, when found it needs to go in the linker flags too
    #it is disabled on win32 because it adds a dll and messes with linker
    #some bsd installations reported problems too
    #(see 822312 654424 on bugzilla.redhat.com)
    check_c_compiler_flag("-fstack-protector-all -fstack-protector" HAVE_STACKPROTECTOR)
    if(HAVE_STACKPROTECTOR)
        add_flag_append(CMAKE_C_FLAGS "-fstack-protector-all -fstack-protector")
        add_flag_append(CMAKE_CXX_FLAGS "-fstack-protector-all -fstack-protector")
    endif()
endif()



if(UNIX)
    #symbol visibility
    check_c_compiler_flag("-fvisibility=hidden" HAVE_VISIBILITY)
    if(HAVE_VISIBILITY)
        add_flag_append(CMAKE_C_FLAGS "-fvisibility=hidden")
        add_flag_append(CMAKE_CXX_FLAGS "-fvisibility=hidden")
    endif()

    #check for noexecstack on ELF, Gentoo security
    set(CMAKE_REQUIRED_FLAGS "-Wl,-znoexecstack")
    check_c_compiler_flag("" HAVE_NOEXECSTACK)
    if(HAVE_NOEXECSTACK)
        add_linker_flag("-znoexecstack")
    endif()

    #check for origin on ELF, BSD $ORIGIN support
    set(CMAKE_REQUIRED_FLAGS "-Wl,-zorigin")
    check_c_compiler_flag("" HAVE_ORIGIN)
    if(HAVE_ORIGIN)
        add_linker_flag("-zorigin")
    endif()

    #check for full relro on ELF, Debian security
    set(CMAKE_REQUIRED_FLAGS "-Wl,-zrelro,-znow")
    check_c_compiler_flag("" HAVE_RELROFULL)
    if(HAVE_RELROFULL)
        add_linker_flag("-zrelro")
        add_linker_flag("-znow")
    else()
        #if full relro is not available, try partial relro
        set(CMAKE_REQUIRED_FLAGS "-Wl,-zrelro")
        check_c_compiler_flag("" HAVE_RELROPARTIAL)
        if(HAVE_RELROPARTIAL)
            add_linker_flag("-zrelro")
        endif()
    endif()

    if(CMAKE_BUILD_TYPE MATCHES "RELEASE" OR CMAKE_BUILD_TYPE MATCHES "RELWITHDEBINFO")
        set(CMAKE_REQUIRED_FLAGS "-Wl,--as-needed")
        check_c_compiler_flag("" HAVE_ASNEEDED)
        if(HAVE_ASNEEDED)
            add_linker_flag("--as-needed")
        endif()
    endif()
else(UNIX)
    #check for ASLR on Windows Vista or later, requires binutils >= 2.20
    set(CMAKE_REQUIRED_FLAGS "-Wl,--nxcompat")
    check_c_compiler_flag("" HAVE_WINASLR)
    if(HAVE_WINASLR)
        add_linker_flag("--nxcompat")
    endif()

    #check for DEP on Windows XP SP2 or later, requires binutils >= 2.20
    set(CMAKE_REQUIRED_FLAGS "-Wl,--dynamicbase")
    check_c_compiler_flag("" HAVE_WINDEP)
    if(HAVE_WINDEP)
        add_linker_flag("--dynamicbase")
    endif()
endif(UNIX)


#always unset or these flags will be spread everywhere
unset(CMAKE_REQUIRED_FLAGS)