ChangeLog.txt
author unc0rr
Sun, 27 Jan 2008 20:35:40 +0000
changeset 769 788efc1d649f
parent 752 69f1dc50a1fa
child 881 e550cc9a65a1
permissions -rw-r--r--
- Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization - Reanimate girder (and partly teleportation tool)

+ features
* bugfixes

0.9 -> 0.9.2:

 + Add registration of net game in web
 + Introduce weapons sets support
 + Add teleportation tool
 + Add hedgehogs switching tool
 + Add tags with current damage (alt damage option on options page)
 + A couple of new land templates
 + Decrease network bandwidth usage
 + Add clans support (teams with identical colors are allies)
 + 's' key speeds up demo playing
 + Easter egg
 + Full saves support, 'Saved games' page
 + Add ability to choose which info is shown above hedgehogs
 + AI can use Air Attack weapon
 + Get possible screen resolutions from SDL library
 + Add Desert Eagle and UFO sounds
 + Add parachute sprite
 + Add training mode
 + New theme and map 'Volcano'
 + Moving hedgehog could make another hedgehog moving kicking him
 + Save and restore window size on application restart
 * Fix using parachute while staying on the ground
 * Fix old rope regression (attaching didn't work properly, when hedgehog is jumping)
 * Fix AI jumping to wrong direction on the turn start
 * Fix rare conditions causing network game to randomly fail
 * Make missiles collide with attacking hedgehog