- We don't need to explicitly propagate vc lifecycle messages
Note: This actually fix crash related to [SDL_uikitwindow release], which appears after receiving memory warning during playing one game, finishing it and getting back to GameConfigViewController.
//
// MNEValueTrackingSlider
//
// Copyright 2012 Michael Neuwert
// "You can use the code in your own project and modify it as you like."
// http://blog.neuwert-media.com/2012/04/customized-uislider-with-visual-value-tracking/
//
#import <Foundation/Foundation.h>
@class SliderValuePopupView;
@interface MNEValueTrackingSlider : UISlider {
SliderValuePopupView *valuePopupView;
NSString *textValue;
}
@property (nonatomic, readonly) CGRect thumbRect;
@property (nonatomic, retain) NSString *textValue;
@end