cmake_modules/cpackvars.cmake
author Wuzzy <Wuzzy2@mail.ru>
Sat, 06 Jun 2020 15:40:51 +0200
changeset 15620 6e72bd61002e
parent 15479 85653290114f
permissions -rw-r--r--
Disable gfMoreWind for land objects on turn end only after a fixed-time delay 15s sounds much, but it's the average amount for gfMineStrike mines to settle naturally. And it would be very confusing to see falling mines suddenly not caring about gfMoreWind for no apparent reason. Note this whole thing is a giant hack anyway, to prevent a turn being blocked by infinitely bouncing mines. The better solution would be to help gfMoreWind-affected land objects settle naturally more reliably even under extreme wind. But this commit is "good enough" for now. If you don't like the delay, you can always tweak the constant.


# revision information in cpack-generated names
if(CMAKE_BUILD_TYPE STREQUAL "Debug")
    set(full_suffix "${HEDGEWARS_VERSION}-r${HEDGEWARS_REVISION}")
else()
    set(full_suffix "${HEDGEWARS_VERSION}")
endif()

# CPack variables
set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "Hedgewars, a free turn-based strategy game")
set(CPACK_PACKAGE_VENDOR "Hedgewars Project")
set(CPACK_PACKAGE_FILE_NAME "Hedgewars-${full_suffix}")
set(CPACK_SOURCE_PACKAGE_FILE_NAME "hedgewars-src-${full_suffix}")
set(CPACK_SOURCE_GENERATOR "TBZ2")
set(CPACK_PACKAGE_EXECUTABLES "hedgewars" "Hedgewars")
set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_SOURCE_DIR}/COPYING")
set(CPACK_PACKAGE_INSTALL_DIRECTORY "Hedgewars ${full_suffix}")
set(CPACK_STRIP_FILES true)

if(WIN32 AND NOT UNIX)
    set(CPACK_NSIS_DISPLAY_NAME "Hedgewars")
    set(CPACK_NSIS_HELP_LINK "https://www.hedgewars.org/")
    set(CPACK_NSIS_URL_INFO_ABOUT "https://www.hedgewars.org/")
    set(CPACK_NSIS_CONTACT "unC0Rr@gmail.com")
    set(CPACK_NSIS_MODIFY_PATH OFF)
    set(CPACK_NSIS_EXECUTABLES_DIRECTORY ".")
    set(CPACK_NSIS_MUI_FINISHPAGE_RUN "hedgewars${CMAKE_EXECUTABLE_SUFFIX}")
    set(CPACK_NSIS_CREATE_ICONS "CreateShortCut '$SMPROGRAMS\\\\$STARTMENU_FOLDER\\\\Hedgewars.lnk' '$INSTDIR\\\\hedgewars.exe'")
    set(CPACK_PACKAGE_INSTALL_REGISTRY_KEY "hedgewars")
endif(WIN32 AND NOT UNIX)

set(CPACK_SOURCE_IGNORE_FILES
    #temporary files
    "~"
    ".swp"
    #version control
    "\\\\.hg"
    "\\\\.git"
    "\\\\.orig$"
    #output binary/library
    "\\\\.exe$"
    "\\\\.a$"
    "\\\\.so$"
    "\\\\.dylib$"
    "\\\\.dll$"
    "\\\\.ppu$"
    "\\\\.o$"
    "\\\\.cxx$"
    "\\\\.hi$"
    #graphics
    "\\\\.xcf$"
    "\\\\.svg$"
    "\\\\.svgz$"
    "\\\\.psd$"
    "\\\\.sifz$"
    #misc
    "\\\\.core$"
    "\\\\.layout$"
    "\\\\.db$"
    "\\\\.dof$"
    "\\\\.or$"
    "\\\\.stackdump$"
    #archives
    "\\\\.zip$"
    "\\\\.gz$"
    "\\\\.bz2$"
    "\\\\.tmp$"
    #cmake-configured files
    "hwconsts\\\\.cpp$"
    "config\\\\.inc$"
    "hwengine\\\\.desktop$"
    "Info\\\\.plist$"
    #qt extra files
    "moc_.*"
    "\\\\.qrc.depends$"
    "\\\\.qm$"
    #other cmake generated files
    "Makefile$"
    "Doxyfile"
    "CMakeFiles"
    "[dD]ebug$"
    "[rR]elease$"
    "CPack"
    "CTestTestfile.cmake"
    "cmake_install\\\\.cmake$"
    "cmake_uninstall\\\\.cmake$"
    "CMakeCache\\\\.txt$"
    "build_windows_.*\\\\.bat$"
    "arch\\\\.c$"
#    "^${CMAKE_CURRENT_SOURCE_DIR}/misc/liblua"
#    "^${CMAKE_CURRENT_SOURCE_DIR}/project_files/frontlib"
#    "^${CMAKE_CURRENT_SOURCE_DIR}/project_files/cmdlineClient"
    "^${CMAKE_CURRENT_SOURCE_DIR}/misc/winutils/bin"
    "^${CMAKE_CURRENT_SOURCE_DIR}/project_files/promotional_art"
    "^${CMAKE_CURRENT_SOURCE_DIR}/project_files/AudioMono"
    "^${CMAKE_CURRENT_SOURCE_DIR}/project_files/HedgewarsMobile"
    "^${CMAKE_CURRENT_SOURCE_DIR}/tools/templates"
    "^${CMAKE_CURRENT_SOURCE_DIR}/tools/drawMapTest"
    "^${CMAKE_CURRENT_SOURCE_DIR}/doc"
    "^${CMAKE_CURRENT_SOURCE_DIR}/tmp"
    "^${CMAKE_CURRENT_SOURCE_DIR}/utils"
    "^${CMAKE_CURRENT_SOURCE_DIR}/share/hedgewars/Data/Maps/test"
    "^${CMAKE_CURRENT_SOURCE_DIR}/install_manifest.txt"
    "^${CMAKE_CURRENT_SOURCE_DIR}/CMakeCache.txt"
    "^${CMAKE_CURRENT_SOURCE_DIR}/hedgewars\\\\."
    "^${CMAKE_CURRENT_SOURCE_DIR}/gameServer2"
    "^${CMAKE_CURRENT_SOURCE_DIR}/rust"
    "^${CMAKE_CURRENT_SOURCE_DIR}/qmlfrontend"
    "^${CMAKE_CURRENT_SOURCE_DIR}/bin/hedgewars"
    "^${CMAKE_CURRENT_SOURCE_DIR}/bin/hwengine"
    "^${CMAKE_CURRENT_SOURCE_DIR}/bin/hedgewars-server"
    "^${CMAKE_CURRENT_SOURCE_DIR}/bin/link\\\\.res"
    "^${CMAKE_CURRENT_SOURCE_DIR}/bin/ppas\\\\.sh"
    "^${CMAKE_CURRENT_SOURCE_DIR}/bin/libavwrapper\\\\.*"
    "^${CMAKE_CURRENT_SOURCE_DIR}/bin/libphyslayer\\\\.*"
)

include(CPack)