use mio;
use std::{collections::HashMap, io, io::Write};
use super::{
actions::{Destination, DestinationGroup},
core::HWServer,
coretypes::{ClientId, Replay, RoomId},
room::RoomSave,
};
use crate::{
protocol::messages::{server_chat, HWProtocolMessage, HWServerMessage, HWServerMessage::*},
server::actions::PendingMessage,
utils,
};
use base64::encode;
use log::*;
use rand::{thread_rng, RngCore};
mod checker;
mod common;
mod inroom;
mod lobby;
mod loggingin;
use self::loggingin::LoginResult;
use crate::protocol::messages::global_chat;
use crate::protocol::messages::HWProtocolMessage::EngineMessage;
use crate::server::coretypes::{GameCfg, TeamInfo};
use std::fmt::{Formatter, LowerHex};
#[derive(PartialEq)]
pub struct Sha1Digest([u8; 20]);
impl Sha1Digest {
pub fn new(digest: [u8; 20]) -> Self {
Self(digest)
}
}
impl LowerHex for Sha1Digest {
fn fmt(&self, f: &mut Formatter) -> Result<(), std::fmt::Error> {
for byte in &self.0 {
write!(f, "{:02x}", byte)?;
}
Ok(())
}
}
pub struct AccountInfo {
pub is_registered: bool,
pub is_admin: bool,
pub is_contributor: bool,
pub server_hash: Sha1Digest,
}
pub enum IoTask {
GetAccount {
nick: String,
protocol: u16,
password_hash: String,
client_salt: String,
server_salt: String,
},
GetReplay {
id: u32,
},
SaveRoom {
room_id: RoomId,
filename: String,
contents: String,
},
LoadRoom {
room_id: RoomId,
filename: String,
},
}
pub enum IoResult {
Account(Option<AccountInfo>),
Replay(Option<Replay>),
SaveRoom(RoomId, bool),
LoadRoom(RoomId, Option<String>),
}
pub struct Response {
client_id: ClientId,
messages: Vec<PendingMessage>,
io_tasks: Vec<IoTask>,
removed_clients: Vec<ClientId>,
}
impl Response {
pub fn new(client_id: ClientId) -> Self {
Self {
client_id,
messages: vec![],
io_tasks: vec![],
removed_clients: vec![],
}
}
#[inline]
pub fn is_empty(&self) -> bool {
self.messages.is_empty() && self.removed_clients.is_empty() && self.io_tasks.is_empty()
}
#[inline]
pub fn len(&self) -> usize {
self.messages.len()
}
#[inline]
pub fn client_id(&self) -> ClientId {
self.client_id
}
#[inline]
pub fn add(&mut self, message: PendingMessage) {
self.messages.push(message)
}
#[inline]
pub fn request_io(&mut self, task: IoTask) {
self.io_tasks.push(task)
}
pub fn extract_messages<'a, 'b: 'a>(
&'b mut self,
server: &'a HWServer,
) -> impl Iterator<Item = (Vec<ClientId>, HWServerMessage)> + 'a {
let client_id = self.client_id;
self.messages.drain(..).map(move |m| {
let ids = get_recipients(server, client_id, m.destination);
(ids, m.message)
})
}
pub fn remove_client(&mut self, client_id: ClientId) {
self.removed_clients.push(client_id);
}
pub fn extract_removed_clients(&mut self) -> impl Iterator<Item = ClientId> + '_ {
self.removed_clients.drain(..)
}
pub fn extract_io_tasks(&mut self) -> impl Iterator<Item = IoTask> + '_ {
self.io_tasks.drain(..)
}
}
impl Extend<PendingMessage> for Response {
fn extend<T: IntoIterator<Item = PendingMessage>>(&mut self, iter: T) {
for msg in iter {
self.add(msg)
}
}
}
fn get_recipients(
server: &HWServer,
client_id: ClientId,
destination: Destination,
) -> Vec<ClientId> {
match destination {
Destination::ToSelf => vec![client_id],
Destination::ToId(id) => vec![id],
Destination::ToIds(ids) => ids,
Destination::ToAll { group, skip_self } => {
let mut ids = match group {
DestinationGroup::All => server.clients.iter().map(|(id, _)| id).collect(),
DestinationGroup::Lobby => server.collect_lobby_clients(),
DestinationGroup::Protocol(proto) => server.protocol_clients(proto),
DestinationGroup::Room(id) => server.collect_room_clients(id),
};
if skip_self {
if let Some(index) = ids.iter().position(|id| *id == client_id) {
ids.remove(index);
}
}
ids
}
}
}
pub fn handle(
server: &mut HWServer,
client_id: ClientId,
response: &mut Response,
message: HWProtocolMessage,
) {
match message {
HWProtocolMessage::Ping => response.add(Pong.send_self()),
HWProtocolMessage::Malformed => warn!("Malformed/unknown message"),
HWProtocolMessage::Empty => warn!("Empty message"),
_ => {
if server.anteroom.clients.contains(client_id) {
match loggingin::handle(server, client_id, response, message) {
LoginResult::Unchanged => (),
LoginResult::Complete => {
if let Some(client) = server.anteroom.remove_client(client_id) {
server.add_client(client_id, client);
common::join_lobby(server, response);
}
}
LoginResult::Exit => {
server.anteroom.remove_client(client_id);
response.remove_client(client_id);
}
}
} else {
match message {
HWProtocolMessage::Quit(Some(msg)) => {
common::remove_client(server, response, "User quit: ".to_string() + &msg);
}
HWProtocolMessage::Quit(None) => {
common::remove_client(server, response, "User quit".to_string());
}
HWProtocolMessage::Info(nick) => {
if let Some(client) = server.find_client(&nick) {
let admin_sign = if client.is_admin() { "@" } else { "" };
let master_sign = if client.is_master() { "+" } else { "" };
let room_info = match client.room_id {
Some(room_id) => {
let room = &server.rooms[room_id];
let status = match room.game_info {
Some(_) if client.teams_in_game == 0 => "(spectating)",
Some(_) => "(playing)",
None => "",
};
format!(
"[{}{}room {}]{}",
admin_sign, master_sign, room.name, status
)
}
None => format!("[{}lobby]", admin_sign),
};
let info = vec![
client.nick.clone(),
utils::protocol_version_string(client.protocol_number).to_string(),
room_info,
];
Info(info);
} else {
response
.add(server_chat("Player is not online.".to_string()).send_self())
}
}
HWProtocolMessage::ToggleServerRegisteredOnly => {
if !server.clients[client_id].is_admin() {
response.add(Warning("Access denied.".to_string()).send_self());
} else {
server.set_is_registered_only(server.is_registered_only());
let msg = if server.is_registered_only() {
"This server no longer allows unregistered players to join."
} else {
"This server now allows unregistered players to join."
};
response.add(server_chat(msg.to_string()).send_all());
}
}
HWProtocolMessage::Global(msg) => {
if !server.clients[client_id].is_admin() {
response.add(Warning("Access denied.".to_string()).send_self());
} else {
response.add(global_chat(msg).send_all())
}
}
HWProtocolMessage::SuperPower => {
if !server.clients[client_id].is_admin() {
response.add(Warning("Access denied.".to_string()).send_self());
} else {
server.clients[client_id].set_has_super_power(true);
response
.add(server_chat("Super power activated.".to_string()).send_self())
}
}
HWProtocolMessage::Watch(id) => {
#[cfg(feature = "official-server")]
{
response.request_io(IoTask::GetReplay { id })
}
#[cfg(not(feature = "official-server"))]
{
response.add(
Warning("This server does not support replays!".to_string())
.send_self(),
);
}
}
_ => match server.clients[client_id].room_id {
None => lobby::handle(server, client_id, response, message),
Some(room_id) => {
inroom::handle(server, client_id, response, room_id, message)
}
},
}
}
}
}
}
pub fn handle_client_accept(server: &mut HWServer, client_id: ClientId, response: &mut Response) {
let mut salt = [0u8; 18];
thread_rng().fill_bytes(&mut salt);
server.anteroom.add_client(client_id, encode(&salt));
response.add(HWServerMessage::Connected(utils::SERVER_VERSION).send_self());
}
pub fn handle_client_loss(server: &mut HWServer, client_id: ClientId, response: &mut Response) {
if server.anteroom.remove_client(client_id).is_none() {
common::remove_client(server, response, "Connection reset".to_string());
}
}
pub fn handle_io_result(
server: &mut HWServer,
client_id: ClientId,
response: &mut Response,
io_result: IoResult,
) {
match io_result {
IoResult::Account(Some(info)) => {
if !info.is_registered && server.is_registered_only() {
response.add(
Bye("This server only allows registered users to join.".to_string())
.send_self(),
);
response.remove_client(client_id);
} else {
response.add(ServerAuth(format!("{:x}", info.server_hash)).send_self());
if let Some(client) = server.anteroom.remove_client(client_id) {
server.add_client(client_id, client);
let client = &mut server.clients[client_id];
client.set_is_admin(info.is_admin);
client.set_is_contributor(info.is_admin)
}
}
}
IoResult::Account(None) => {
response.add(Error("Authentication failed.".to_string()).send_self());
response.remove_client(client_id);
}
IoResult::Replay(Some(replay)) => {
response.add(RoomJoined(vec![server.clients[client_id].nick.clone()]).send_self());
common::get_room_config_impl(&replay.config, client_id, response);
common::get_teams(replay.teams.iter(), client_id, response);
response.add(RunGame.send_self());
response.add(ForwardEngineMessage(replay.message_log).send_self());
response.add(Kicked.send_self());
}
IoResult::Replay(None) => {
response.add(Warning("Could't load the replay".to_string()).send_self())
}
IoResult::SaveRoom(_, true) => {
response.add(server_chat("Room configs saved successfully.".to_string()).send_self());
}
IoResult::SaveRoom(_, false) => {
response.add(Warning("Unable to save the room configs.".to_string()).send_self());
}
IoResult::LoadRoom(room_id, Some(contents)) => {
if let Some(ref mut room) = server.rooms.get_mut(room_id) {
match room.set_saves(&contents) {
Ok(_) => response.add(
server_chat("Room configs loaded successfully.".to_string()).send_self(),
),
Err(e) => {
warn!("Error while deserializing the room configs: {}", e);
response.add(
Warning("Unable to deserialize the room configs.".to_string())
.send_self(),
);
}
}
}
}
IoResult::LoadRoom(_, None) => {
response.add(Warning("Unable to load the room configs.".to_string()).send_self());
}
}
}