//
// HogHatViewController.m
// HedgewarsMobile
//
// Created by Vittorio on 02/04/10.
// Copyright 2010 __MyCompanyName__. All rights reserved.
//
#import "HogHatViewController.h"
@implementation HogHatViewController
@synthesize hatList, hatSprites, hog;
#pragma mark -
#pragma mark View lifecycle
- (void)viewDidLoad {
[super viewDidLoad];
//NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *hatPath = [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/Data/Graphics/Hats/"];
NSArray *array = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:hatPath
error:NULL];
self.hatList = array;
NSMutableArray *spriteArray = [[NSMutableArray alloc] initWithCapacity:[hatList count]];
for (int i=0; i< [hatList count]; i++) {
NSString *hatFile = [hatPath stringByAppendingString:[hatList objectAtIndex:i]];
UIImage *image = [[UIImage alloc] initWithContentsOfFile: hatFile];
CGRect firstSpriteArea = CGRectMake(0, 0, 32, 32);
CGImageRef cgImgage = CGImageCreateWithImageInRect([image CGImage], firstSpriteArea);
[image release];
UIImage *hatSprite = [[UIImage alloc] initWithCGImage:cgImgage];
[spriteArray addObject:hatSprite];
CGImageRelease(cgImgage);
[hatSprite release];
}
self.hatSprites = spriteArray;
[spriteArray release];
//NSLog(@"%@", hatList);
}
- (void)viewWillAppear:(BOOL)animated {
[super viewWillAppear:animated];
self.title = [hog objectForKey:@"hogname"];
// this updates the hog name and its hat
[self.tableView reloadData];
// this moves the tableview to the top
[self.tableView setContentOffset:CGPointMake(0,0) animated:NO];
}
/*
- (void)viewDidAppear:(BOOL)animated {
[super viewDidAppear:animated];
}
*/
/*
- (void)viewWillDisappear:(BOOL)animated {
[super viewWillDisappear:animated];
}
*/
/*
- (void)viewDidDisappear:(BOOL)animated {
[super viewDidDisappear:animated];
}
*/
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
// Override to allow orientations other than the default portrait orientation.
return YES;
}
#pragma mark -
#pragma mark Table view data source
-(NSInteger) numberOfSectionsInTableView:(UITableView *)tableView {
return 2;
}
-(NSInteger) tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
NSInteger rows;
if (0 == section)
rows = 1;
else
rows = [self.hatList count];
return rows;
}
// Customize the appearance of table view cells.
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
static NSString *CellIdentifier = @"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];
}
if (0 == [indexPath section]) {
cell.textLabel.text = [hog objectForKey:@"hogname"];
cell.imageView.image = nil;
cell.accessoryType = UITableViewCellAccessoryNone;
} else {
cell.textLabel.text = [[hatList objectAtIndex:[indexPath row]] stringByDeletingPathExtension];
if ([cell.textLabel.text isEqualToString:[hog objectForKey:@"hat"]]) {
cell.accessoryType = UITableViewCellAccessoryCheckmark;
} else {
cell.accessoryType = UITableViewCellAccessoryNone;
}
cell.imageView.image = [hatSprites objectAtIndex:[indexPath row]];
}
return cell;
}
/*
// Override to support conditional editing of the table view.
- (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath {
// Return NO if you do not want the specified item to be editable.
return YES;
}
*/
/*
// Override to support editing the table view.
- (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath {
if (editingStyle == UITableViewCellEditingStyleDelete) {
// Delete the row from the data source
[tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:YES];
}
else if (editingStyle == UITableViewCellEditingStyleInsert) {
// Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view
}
}
*/
/*
// Override to support rearranging the table view.
- (void)tableView:(UITableView *)tableView moveRowAtIndexPath:(NSIndexPath *)fromIndexPath toIndexPath:(NSIndexPath *)toIndexPath {
}
*/
/*
// Override to support conditional rearranging of the table view.
- (BOOL)tableView:(UITableView *)tableView canMoveRowAtIndexPath:(NSIndexPath *)indexPath {
// Return NO if you do not want the item to be re-orderable.
return YES;
}
*/
#pragma mark -
#pragma mark Table view delegate
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
// Navigation logic may go here. Create and push another view controller.
/*
<#DetailViewController#> *detailViewController = [[<#DetailViewController#> alloc] initWithNibName:@"<#Nib name#>" bundle:nil];
// ...
// Pass the selected object to the new view controller.
[self.navigationController pushViewController:detailViewController animated:YES];
[detailViewController release];
*/
}
#pragma mark -
#pragma mark Memory management
- (void)didReceiveMemoryWarning {
// Releases the view if it doesn't have a superview.
[super didReceiveMemoryWarning];
// Relinquish ownership any cached data, images, etc that aren't in use.
}
- (void)viewDidUnload {
[super viewDidUnload];
self.hatList = nil;
self.hog = nil;
// Relinquish ownership of anything that can be recreated in viewDidLoad or on demand.
// For example: self.myOutlet = nil;
}
- (void)dealloc {
[hog release];
[hatList release];
[super dealloc];
}
@end