project_files/Android-build/SDL-android-project/src/org/hedgewars/hedgeroid/NetRoomActivity.java
BRW now allows weapon scheme customization
See script comments to see how.
/*
* Hedgewars for Android. An Android port of Hedgewars, a free turn based strategy game
* Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
package org.hedgewars.hedgeroid;
import org.hedgewars.hedgeroid.R;
import org.hedgewars.hedgeroid.Datastructures.GameConfig;
import org.hedgewars.hedgeroid.Datastructures.Team;
import org.hedgewars.hedgeroid.Datastructures.TeamInGame;
import org.hedgewars.hedgeroid.NetplayStateFragment.NetplayStateListener;
import org.hedgewars.hedgeroid.netplay.Netplay;
import org.hedgewars.hedgeroid.netplay.RunGameListener;
import org.hedgewars.hedgeroid.netplay.Netplay.State;
import org.hedgewars.hedgeroid.util.UiUtils;
import android.content.Intent;
import android.os.Bundle;
import android.support.v4.app.FragmentActivity;
import android.support.v4.app.FragmentTransaction;
import android.view.View;
import android.view.View.OnClickListener;
import android.widget.Button;
import android.widget.LinearLayout;
import android.widget.TabHost;
/**
* This activity is used to set up and start a game on the server.
*/
public class NetRoomActivity extends FragmentActivity implements NetplayStateListener, TeamAddDialog.Listener, RoomStateManager.Provider, RunGameListener {
private TabHost tabHost;
private Netplay netplay;
private RoomStateManager stateManager;
private Button startButton;
@Override
protected void onCreate(Bundle icicle) {
super.onCreate(icicle);
netplay = Netplay.getAppInstance(getApplicationContext());
netplay.registerRunGameListener(this);
stateManager = netplay.getRoomStateManager();
stateManager.addListener(roomStateChangeListener);
setContentView(R.layout.activity_netroom);
startButton = (Button)findViewById(R.id.startGame);
ChatFragment chatFragment = (ChatFragment)getSupportFragmentManager().findFragmentById(R.id.chatFragment);
chatFragment.setInRoom(true);
FragmentTransaction trans = getSupportFragmentManager().beginTransaction();
trans.add(new NetplayStateFragment(), "netplayFragment");
trans.commit();
startButton.setVisibility(netplay.isChief() ? View.VISIBLE : View.GONE);
startButton.setOnClickListener(startButtonClickListener);
// Set up a tabbed UI for medium and small screens
tabHost = (TabHost)findViewById(android.R.id.tabhost);
if(tabHost != null) {
tabHost.setup();
tabHost.getTabWidget().setOrientation(LinearLayout.VERTICAL);
tabHost.addTab(tabHost.newTabSpec("map").setIndicator(UiUtils.createVerticalTabIndicator(tabHost, R.string.room_tab_map, 0)).setContent(R.id.mapFragment));
tabHost.addTab(tabHost.newTabSpec("settings").setIndicator(UiUtils.createVerticalTabIndicator(tabHost, R.string.room_tab_settings, 0)).setContent(R.id.settingsFragment));
tabHost.addTab(tabHost.newTabSpec("teams").setIndicator(UiUtils.createVerticalTabIndicator(tabHost, R.string.room_tab_teams, 0)).setContent(R.id.teamlistFragment));
tabHost.addTab(tabHost.newTabSpec("chat").setIndicator(UiUtils.createVerticalTabIndicator(tabHost, R.string.room_tab_chat, 0)).setContent(R.id.chatFragment));
tabHost.addTab(tabHost.newTabSpec("players").setIndicator(UiUtils.createVerticalTabIndicator(tabHost, R.string.room_tab_players, 0)).setContent(R.id.playerListContainer));
if (icicle != null) {
tabHost.setCurrentTabByTag(icicle.getString("currentTab"));
}
}
}
@Override
protected void onDestroy() {
super.onDestroy();
stateManager.removeListener(roomStateChangeListener);
netplay.unregisterRunGameListener(this);
}
@Override
public void onBackPressed() {
netplay.sendLeaveRoom(null);
}
@Override
protected void onSaveInstanceState(Bundle icicle) {
super.onSaveInstanceState(icicle);
if(tabHost != null) {
icicle.putString("currentTab", tabHost.getCurrentTabTag());
}
}
public void onNetplayStateChanged(State newState) {
switch(newState) {
case NOT_CONNECTED:
case CONNECTING:
case LOBBY:
finish();
break;
case ROOM:
// Do nothing
break;
default:
throw new IllegalStateException("Unknown connection state: "+newState);
}
}
public void onTeamAddDialogSubmitted(Team newTeam) {
stateManager.requestAddTeam(newTeam, TeamInGame.getUnusedOrRandomColorIndex(stateManager.getTeams().values()));
}
public RoomStateManager getRoomStateManager() {
return stateManager;
}
private final OnClickListener startButtonClickListener = new OnClickListener() {
public void onClick(View v) {
netplay.sendStartGame();
}
};
private final RoomStateManager.Listener roomStateChangeListener = new RoomStateManager.ListenerAdapter() {
@Override
public void onChiefStatusChanged(boolean isChief) {
startButton.setVisibility(isChief ? View.VISIBLE : View.GONE);
}
};
public void runGame(GameConfig config) {
SDLActivity.startConfig = config;
SDLActivity.startNetgame = true;
startActivity(new Intent(this, SDLActivity.class));
}
}