Scheme definitions now use .ini files.
[SolidLand]
bitmaskIndex=2
[Border]
bitmaskIndex=3
[DivideTeams]
bitmaskIndex=4
[LowGravity]
bitmaskIndex=5
[LaserSight]
bitmaskIndex=6
[Invulnerable]
bitmaskIndex=7
[ResetHealth]
bitmaskIndex=8
[Vampiric]
bitmaskIndex=9
[Karma]
bitmaskIndex=10
[Artillery]
bitmaskIndex=11
[Forts]
bitmaskIndex=12
[RandomOrder]
bitmaskIndex=13
[King]
bitmaskIndex=14
[PlaceHog]
bitmaskIndex=15
[SharedAmmo]
bitmaskIndex=16
[DisableGirders]
bitmaskIndex=17
[DisableLandObjects]
bitmaskIndex=18
[AISurvival]
bitmaskIndex=19
[InfAttack]
bitmaskIndex=20
[ResetWeps]
bitmaskIndex=21
[PerHogAmmo]
bitmaskIndex=22
[DisableWind]
bitmaskIndex=23
[MoreWind]
bitmaskIndex=24
[TagTeam]
bitmaskIndex=25
[BottomBorder]
bitmaskIndex=26