poor AI thought he should avoid stepping on frozen crates, and jump for non-frozen ones
/* * Hedgewars, a free turn based strategy game * Copyright (c) 2004-2013 Andrey Korotaev <unC0Rr@gmail.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA */#ifndef CAMPAIGN_H#define CAMPAIGN_H#include <QString>#include <QStringList>QStringList getCampMissionList(QString & campaign);unsigned int getCampProgress(QString & teamName, QString & campName);QString getCampaignScript(QString campaign, unsigned int mNum);QString getCampaignImage(QString campaign, unsigned int mNum);QString getCampaignMissionName(QString campaign, unsigned int mNum);#endif