Don't leave frontend in engine waiting state when there's error occured on attempt to start engine
/*
* Hedgewars, a free turn based strategy game
* Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*/
#include <QLineEdit>
#include <QDialogButtonBox>
#include <QPushButton>
#include <QGridLayout>
#include <QCheckBox>
#include <QLabel>
#include "input_password.h"
HWPasswordDialog::HWPasswordDialog(QWidget* parent, const QString & label) : QDialog(parent)
{
setWindowTitle(tr("Password"));
QGridLayout * layout = new QGridLayout(this);
QLabel * lbLabel = new QLabel(this);
lbLabel->setText(label);
layout->addWidget(lbLabel, 0, 0);
lePassword = new QLineEdit(this);
lePassword->setEchoMode(QLineEdit::Password);
layout->addWidget(lePassword, 1, 0);
cbSave = new QCheckBox(this);
cbSave->setText(QCheckBox::tr("Save password"));
layout->addWidget(cbSave, 2, 0);
QDialogButtonBox* dbbButtons = new QDialogButtonBox(this);
QPushButton * pbOK = dbbButtons->addButton(QDialogButtonBox::Ok);
QPushButton * pbCancel = dbbButtons->addButton(QDialogButtonBox::Cancel);
layout->addWidget(dbbButtons, 3, 0);
connect(pbOK, SIGNAL(clicked()), this, SLOT(accept()));
connect(pbCancel, SIGNAL(clicked()), this, SLOT(reject()));
}