ACF7: Add one pick hammer in crate
Players often reported to screw up with the pick hammer, which is quite annoying.
With one pick hammer more, this mission should be slightly less annoying.
/*
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#ifndef AVUTIL_TIME_H
#define AVUTIL_TIME_H
#include <stdint.h>
/**
* Get the current time in microseconds.
*/
int64_t av_gettime(void);
/**
* Sleep for a period of time. Although the duration is expressed in
* microseconds, the actual delay may be rounded to the precision of the
* system timer.
*
* @param usec Number of microseconds to sleep.
* @return zero on success or (negative) error code.
*/
int av_usleep(unsigned usec);
#endif /* AVUTIL_TIME_H */