qmlfrontend/gameconfig.cpp
author unc0rr
Sun, 07 Jan 2018 09:48:26 +0100
branchqmlfrontend
changeset 12884 66171ce586cc
parent 12863 fe16fa088b69
permissions -rw-r--r--
Fix referencing missing item

#include "gameconfig.h"

GameConfig::GameConfig()
    : m_isPreview(true)
{
    setPreview(m_isPreview);
}

const char** GameConfig::argv() const
{
    m_argv.resize(m_arguments.size());

    for (int i = 0; i < m_arguments.size(); ++i)
        m_argv[i] = m_arguments[i].data();

    return m_argv.data();
}

int GameConfig::argc() const
{
    return m_arguments.size();
}

const QList<QByteArray> GameConfig::config() const
{
    QList<QByteArray> cfg = m_cfg;
    cfg.append("\x01!");
    return cfg;
}

void GameConfig::clear()
{
    m_arguments.clear();
    m_cfg.clear();
}

void GameConfig::cmdSeed(const QByteArray& seed)
{
    cfgAppend("eseed " + seed);
}

void GameConfig::cmdTheme(const QByteArray& theme)
{
    cfgAppend("e$theme " + theme);
}

void GameConfig::cmdMapgen(int mapgen)
{
    cfgAppend("e$mapgen " + QByteArray::number(mapgen));
}

void GameConfig::cmdTeam(const Team& team)
{
    cfgAppend("eaddteam <hash> " + team.color + " " + team.name);

    for (const Hedgehog& h : team.hedgehogs()) {
        cfgAppend("eaddhh " + QByteArray::number(h.level) + " " + QByteArray::number(h.hp) + " " + h.name);
        cfgAppend("ehat " + h.hat);
    }
    cfgAppend("eammloadt 9391929422199121032235111001200000000211100101011111000102");
    cfgAppend("eammprob 0405040541600655546554464776576666666155510101115411111114");
    cfgAppend("eammdelay 0000000000000205500000040007004000000000220000000600020000");
    cfgAppend("eammreinf 1311110312111111123114111111111111111211111111111111111111");
    cfgAppend("eammstore");
}

bool GameConfig::isPreview() const
{
    return m_isPreview;
}

void GameConfig::setPreview(bool isPreview)
{
    m_isPreview = isPreview;

    m_arguments.clear();

    if (m_isPreview) {
        m_arguments
            << ""
            << "--internal"
            << "--landpreview";

    } else {
        m_arguments
            << ""
            << "--internal"
            << "--nomusic";
    }
}

void GameConfig::cfgAppend(const QByteArray& cmd)
{
    quint8 len = cmd.size();
    m_cfg.append(QByteArray::fromRawData(reinterpret_cast<const char*>(&len), 1) + cmd);
}