gameServer/Consts.hs
author Medo <smaxein@googlemail.com>
Sun, 19 Aug 2012 15:05:23 +0200
changeset 7576 65d29988fd3d
parent 6737 ce5fbd98370f
child 9702 27006953d901
permissions -rw-r--r--
Fix engine crashes on game end - frontlib now waits until the engine actually disconnects - engine does not write round-end stats to stdout anymore on mobile (caused crash) - Removed HWTerminate function binding for android (not threadsafe, better send "eforcequit" over IPC for the same effect)

{-# LANGUAGE OverloadedStrings #-}
module Consts where

import qualified Data.ByteString.Char8 as B

serverVersion :: B.ByteString
serverVersion = "1"