project_files/Android-build/log.pas
author unc0rr
Sat, 26 Jan 2013 22:57:03 +0400
changeset 8438 64ac58abd02a
parent 7889 57b117d441b9
child 10017 de822cd3df3a
permissions -rw-r--r--
Don't resend "team quit" message when client closes engine, then quits room: - Fixes server crashes when client had more than one team in game - Fixes game freeze when half of players quit game

unit log;
{$ifdef fpc}
 {$mode delphi}
{$endif}

interface

const libname='liblog.so';

      ANDROID_LOG_UNKNOWN=0;
      ANDROID_LOG_DEFAULT=1;
      ANDROID_LOG_VERBOSE=2;
      ANDROID_LOG_DEBUG=3;
      ANDROID_LOG_INFO=4;
      ANDROID_LOG_WARN=5;
      ANDROID_LOG_ERROR=6;
      ANDROID_LOG_FATAL=7;
      ANDROID_LOG_SILENT=8;

type android_LogPriority=integer;

function __android_log_write(prio:longint;tag,text:pchar):longint; cdecl; external libname name '__android_log_write';

//function __android_log_print(prio:longint;tag,print:pchar;params:array of pchar):longint; cdecl; external libname name '__android_log_print';
  
implementation

end.