/* * Hedgewars-iOS, a Hedgewars port for iOS devices * Copyright (c) 2009-2012 Vittorio Giovara <vittorio.giovara@gmail.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */#ifndef PASCALIMPORTS#define PASCALIMPORTS#ifdef __cplusplusextern "C" {#endif /* add C declarations below for all exported Pascal functions/procedure * that you want to use in your non-Pascal code */ void Game(const char *args[]); void GenLandPreview(void); void LoadLocaleWrapper(const char *filename); void HW_versionInfo(int *protoNum, char **versionStr); void *HW_getSDLWindow(void); void HW_terminate(BOOL andCloseFrontend); char *HW_getWeaponNameByIndex(int whichone); //char *HW_getWeaponCaptionByIndex(int whichone); //char *HW_getWeaponDescriptionByIndex(int whichone); int HW_getNumberOfWeapons(void); int HW_getMaxNumberOfHogs(void); int HW_getMaxNumberOfTeams(void); void HW_memoryWarningCallback(void);#ifdef __cplusplus}#endif#endif