author | unc0rr |
Wed, 28 Jun 2006 18:27:42 +0000 | |
changeset 71 | 5f56c6979496 |
parent 4 | bcbd7adb4e4b |
permissions | -rw-r--r-- |
(* * Hedgewars, a worms-like game * Copyright (c) 2004, 2005 Andrey Korotaev <unC0Rr@gmail.com> * * Distributed under the terms of the BSD-modified licence: * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * with the Software without restriction, including without limitation the * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *) unit uNet; interface uses WinSock, Messages; const IN_NET_PORT = 46632; WM_ASYNC_NETEVENT = WM_USER + 7; type TCommandHandler = procedure (s: shortstring); procedure SplitStream2Commands(var ss: string; Handler: TCommandHandler); procedure SendSock(Socket: TSocket; s: shortstring); procedure InitServer; procedure NetSockEvent(sock, lParam: Longword); var hNetListenSockTCP: TSocket = INVALID_SOCKET; implementation uses uServerMisc, uPlayers; procedure SplitStream2Commands(var ss: string; Handler: TCommandHandler); var s: shortstring; begin while (Length(ss) > 1)and(Length(ss) > byte(ss[1])) do begin s:= copy(ss, 2, byte(ss[1])); Delete(ss, 1, Succ(byte(ss[1]))); Handler(s) end; end; procedure SendSock(Socket: TSocket; s: shortstring); begin //writeln(socket, '> ', s); send(Socket, s[0], Succ(byte(s[0])), 0) end; procedure InitServer; var myaddrTCP: TSockAddrIn; t: integer; stWSADataTCPIP : WSADATA; begin TryDo(WSAStartup($0101, stWSADataTCPIP) = 0, 'Error on WSAStartup'); hNetListenSockTCP:= socket(AF_INET, SOCK_STREAM, 0); myaddrTCP.sin_family := AF_INET; myaddrTCP.sin_addr.s_addr := $0; myaddrTCP.sin_port := htons(IN_NET_PORT); t:= sizeof(TSockAddrIn); TryDo( bind(hNetListenSockTCP, myaddrTCP, t) = 0, 'Error on bind' ); TryDo( listen(hNetListenSockTCP, 1) = 0, 'Error on listen'); WSAAsyncSelect(hNetListenSockTCP, hwndMain, WM_ASYNC_NETEVENT, FD_ACCEPT or FD_READ or FD_CLOSE) end; procedure ParseNetCommand(Player: PPlayer; s: shortstring); begin case s[1] of '?': SendSock(player.socket, '!'); 'n': begin player.Name:= copy(s, 2, length(s) - 1); Writeln(player.socket, ' now is ', player.Name) end; 'C': SendConfig(player); 'G': SendAll('G'); 'T': begin s[0]:= #5; s[1]:= 'T'; PLongWord(@s[2])^:= GetTeamCount; SendSock(player.socket, s) end; 'K': SelectFirstCFGTeam; 'k': SelectNextCFGTeam; 'h': ConfCurrTeam(s); else SendAllButOne(Player, s) end end; procedure NetSockEvent(sock, lParam: Longword); var i: integer; buf: array[0..255] of byte; s: shortstring absolute buf; WSAEvent: word; player: PPlayer; sa: TSockAddr; begin WSAEvent:= WSAGETSELECTEVENT(lParam); case WSAEvent of FD_ACCEPT: begin i:= sizeof(sa); sock:= accept(hNetListenSockTCP, @sa, @i); Writeln('Connected player ', sock, ' from ', inet_ntoa(sa.sin_addr)); AddPlayer(sock); SendSock(sock, 'i') end; FD_CLOSE: begin player:= FindPlayerbySock(sock); TryDo(player <> nil, 'FD_CLOSE from unknown player??'); Write('Player quit: '); if player.Name[0]=#0 then Writeln('socket ', player.socket) else Writeln(player.Name); DeletePlayer(player); closesocket(sock); end; FD_READ: begin player:= FindPlayerbySock(sock); TryDo(player <> nil, 'FD_READ from unknown player??'); repeat i:= recv(sock, buf[1], 255, 0); if i > 0 then begin buf[0]:= i; player.inbuf:= player.inbuf + s; while (Length(player.inbuf) > 1)and(Length(player.inbuf) > byte(player.inbuf[1])) do begin ParseNetCommand(player, copy(player.inbuf, 2, byte(player.inbuf[1]))); Delete(player.inbuf, 1, Succ(byte(player.inbuf[1]))) end; end; until i < 1; end end end; end.