share/hedgewars/Data/Missions/Scenario/User_Mission_-_Teamwork.lua
author Wuzzy <Wuzzy2@mail.ru>
Fri, 31 May 2019 21:39:47 +0200
changeset 15112 5c8c729a16ce
parent 15089 6f51c75994a4
permissions -rw-r--r--
Scenarios: Show "Mission succeeded/failed!" in stats screen

HedgewarsScriptLoad("/Scripts/Locale.lua")

local player = nil -- This variable will point to the hog's gear
local p2 = nil
local enemy = nil
local bCrate = nil
local playerTeamName = loc("Feeble Resistance")

local GameOver = false

function onGameInit()

	-- Things we don't modify here will use their default values.
	Seed = 0 -- The base number for the random number generator
	GameFlags = gfDisableWind-- Game settings and rules
	TurnTime = 30000 -- The time the player has to move each round (in ms)
	CaseFreq = 0 -- The frequency of crate drops
	MinesNum = 0 -- The number of mines being placed
	MinesTime  = 1
	Explosives = 0 -- The number of explosives being placed
	Map = "Mushrooms" -- The map to be played
	Theme = "Nature" -- The theme to be used
	-- Disable Sudden Death
	HealthDecrease = 0
	WaterRise = 0

	playerTeamName = AddMissionTeam(-1)
	player = AddMissionHog(50)
	p2 = AddMissionHog(20)

	AddTeam(loc("Cybernetic Empire"), -6, "ring", "Island", "Robot_qau", "cm_cyborg")
	enemy = AddHog(loc("Unit 3378"), 5, 30, "cyborg1")

	SetGearPosition(player,1403,235)
	SetGearPosition(p2,1269,239)
	SetGearPosition(enemy,492,495)

end


function onGameStart()

	--mines
	AddGear(276,76,gtMine, 0, 0, 0, 0)
	AddGear(301,76,gtMine, 0, 0, 0, 0)
	AddGear(326,76,gtMine, 0, 0, 0, 0)
	AddGear(351,76,gtMine, 0, 0, 0, 0)
	AddGear(376,76,gtMine, 0, 0, 0, 0)
	AddGear(401,76,gtMine, 0, 0, 0, 0)
	AddGear(426,76,gtMine, 0, 0, 0, 0)
	AddGear(451,76,gtMine, 0, 0, 0, 0)
	AddGear(476,76,gtMine, 0, 0, 0, 0)

	AddGear(886,356,gtMine, 0, 0, 0, 0)
	AddGear(901,356,gtMine, 0, 0, 0, 0)
	AddGear(926,356,gtMine, 0, 0, 0, 0)
	AddGear(951,356,gtMine, 0, 0, 0, 0)
	AddGear(976,356,gtMine, 0, 0, 0, 0)
	AddGear(1001,356,gtMine, 0, 0, 0, 0)

	-- crates crates and more crates
	bCrate = SpawnSupplyCrate(1688,476,amBaseballBat)
	SpawnSupplyCrate(572,143,amGirder)
	SpawnSupplyCrate(1704,954,amPickHammer)
	SpawnSupplyCrate(704,623,amBlowTorch)
	SpawnSupplyCrate(1543,744,amJetpack)
	SpawnSupplyCrate(227,442,amDrill)

	ShowMission(loc("Teamwork"), loc("Scenario"), loc("Eliminate Unit 3378.") .. "|" .. loc("Both your hedgehogs must survive.") .. "|" .. loc("Mines time: 0 seconds"), 1, 0)

end

function onAmmoStoreInit()
	SetAmmo(amBlowTorch, 0, 0, 0, 1)
	SetAmmo(amGirder, 0, 0, 0, 1)
	SetAmmo(amPickHammer, 0, 0, 0, 2)
	SetAmmo(amJetpack, 0, 0, 0, 1)
	SetAmmo(amDrill, 0, 0, 0, 2)
	SetAmmo(amBaseballBat, 0, 0, 0, 1)
	SetAmmo(amSwitch, 9, 0, 0, 0)
	SetAmmo(amSkip, 9, 0, 0, 0)
end

function onGearDelete(gear)

	if gear == bCrate then
		HogSay(CurrentHedgehog, loc("Hmmm..."), SAY_THINK)
	end

	if (GetGearType(gear) == gtCase) and (band(GetGearMessage(gear), gmDestroy) ~= 0) then
		SetTurnTimeLeft(TurnTimeLeft + 5000)
		AddCaption(string.format(loc("+%d seconds!"), 5), GetClanColor(GetHogClan(CurrentHedgehog)), capgrpMessage)
		PlaySound(sndExtraTime)
	end
	-- Note: The victory sequence is done automatically by Hedgewars
	if  ( ((gear == player) or (gear == p2)) and (GameOver == false)) then
		GameOver = true
		SetHealth(p2,0)
		SetHealth(player,0)
	end

end

function onGameResult(winner)
	if winner == GetTeamClan(playerTeamName) then
		SaveMissionVar("Won", "true")
		SendStat(siGameResult, loc("Mission succeeded!"))
		GameOver = true
	else
		SendStat(siGameResult, loc("Mission failed!"))
		GameOver = true
	end
end