ClimbHome: Change misleading Seed assignment to nil value
This was "Seed = ClimbHome", but ClimbHome was a nil value.
This code still worked as the engine interpreted the nil value as empty string.
But it can be very misleading.
This changeset makes the Seed assignment more explicit by assigning the empty string directly.
The compability has been tested.
#include "lua.h"
#include "physfs.h"
#include "physfscompat.h"
#define BUFSIZE 1024
#define UNUSED(x) (void)(x)
void *physfsReaderBuffer;
PHYSFS_DECL const char * physfsReader(lua_State *L, PHYSFS_File *f, size_t *size)
{
UNUSED(L);
if(PHYSFS_eof(f))
{
return NULL;
}
else
{
*size = PHYSFS_readBytes(f, physfsReaderBuffer, BUFSIZE);
if(*size == 0)
return NULL;
else
return physfsReaderBuffer;
}
}
PHYSFS_DECL void physfsReaderSetBuffer(void *buffer)
{
physfsReaderBuffer = buffer;
}