misc/quazip/JlCompress.h
author belphegorr <szabibibi@gmail.com>
Sun, 08 Jul 2012 19:15:38 +0300
changeset 7245 53f73f4ae203
parent 5752 ea95ee97c805
permissions -rw-r--r--
Modified frontend so that updating campaogn progress no longer changes current index of the mission combo box Updated Animate.lua (forgot to copy it last time) Mission 1: Fixed a bug where events would cause animations to stutter Moved a crate Made the princess and the elder pay attention to Leaks A Lot Changed the name of the chief to Righteous Beard Mission 2: - Mission 3: Removed leftover debug lines Solved a bug where Dense Cloud could not select weapons during final scene Made the hogs fave each other during the final animation Mission 4: Solved a bug where Dense Cloud would appear even if he's dead

#ifndef JLCOMPRESSFOLDER_H_
#define JLCOMPRESSFOLDER_H_

#include "quazip.h"
#include "quazipfile.h"
#include "quazipfileinfo.h"
#include <QString>
#include <QDir>
#include <QFileInfo>
#include <QFile>

class QUAZIP_EXPORT JlCompress {
private:
    static bool compressFile(QuaZip* zip, QString fileName, QString fileDest);
    static bool compressSubDir(QuaZip* parentZip, QString dir, QString parentDir, bool recursive = true);
    static bool extractFile(QuaZip* zip, QString fileName, QString fileDest);

    static bool removeFile(QStringList listFile);

public:
    static bool compressFile(QString fileCompressed, QString file);
    static bool compressFiles(QString fileCompressed, QStringList files);
    static bool compressDir(QString fileCompressed, QString dir = QString(), bool recursive = true);

public:
    static QString extractFile(QString fileCompressed, QString file, QString fileDest = QString());
    static QStringList extractFiles(QString fileCompressed, QStringList files, QString dir = QString());
    static QStringList extractDir(QString fileCompressed, QString dir = QString());
    static QStringList getFileList(QString fileCompressed);
};

#endif /* JLCOMPRESSFOLDER_H_ */