This has bugged me for a while. Since we are missing the source SVGs for this theme, removed the leaves crudely in GIMP. Also added some basic roots. Someone more artistic is encouraged to try and improve it.
(* * Hedgewars, a free turn based strategy game * Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA *){$INCLUDE "options.inc"}unit uUtils;interfaceuses uTypes, uFloat, GLunit;procedure SplitBySpace(var a, b: shortstring);procedure SplitByChar(var a, b: ansistring; c: char);function EnumToStr(const en : TGearType) : shortstring; overload;function EnumToStr(const en : TVisualGearType) : shortstring; overload;function EnumToStr(const en : TSound) : shortstring; overload;function EnumToStr(const en : TAmmoType) : shortstring; overload;function EnumToStr(const en : THogEffect) : shortstring; overload;function EnumToStr(const en : TCapGroup) : shortstring; overload;function Min(a, b: LongInt): LongInt; inline;function Max(a, b: LongInt): LongInt; inline;function IntToStr(n: LongInt): shortstring;function FloatToStr(n: hwFloat): shortstring;function DxDy2Angle(const _dY, _dX: hwFloat): GLfloat;function DxDy2Angle32(const _dY, _dX: hwFloat): LongInt;function DxDy2AttackAngle(const _dY, _dX: hwFloat): LongInt;function DxDy2AttackAngle(const _dY, _dX: extended): LongInt;procedure SetLittle(var r: hwFloat);function Str2PChar(const s: shortstring): PChar;function DecodeBase64(s: shortstring): shortstring;function isPowerOf2(i: Longword): boolean;function toPowerOf2(i: Longword): Longword; inline;function endian(independent: LongWord): LongWord; inline;function CheckCJKFont(s: ansistring; font: THWFont): THWFont;procedure AddFileLog(s: shortstring);function CheckNoTeamOrHH: boolean; inline;function GetLaunchX(at: TAmmoType; dir: LongInt; angle: LongInt): LongInt;function GetLaunchY(at: TAmmoType; angle: LongInt): LongInt;procedure initModule;procedure freeModule;implementationuses typinfo, Math, uConsts, uVariables, SysUtils;{$IFDEF DEBUGFILE}var f: textfile;{$ENDIF}// should this include "strtolower()" for the split string?procedure SplitBySpace(var a, b: shortstring);var i, t: LongInt;begini:= Pos(' ', a);if i > 0 then begin for t:= 1 to Pred(i) do if (a[t] >= 'A')and(a[t] <= 'Z') then Inc(a[t], 32); b:= copy(a, i + 1, Length(a) - i); byte(a[0]):= Pred(i) endelse b:= '';end;procedure SplitByChar(var a, b: ansistring; c: char);var i: LongInt;begini:= Pos(c, a);if i > 0 then begin b:= copy(a, i + 1, Length(a) - i); setlength(a, Pred(i)); end else b:= '';end;function EnumToStr(const en : TGearType) : shortstring; overload;beginEnumToStr:= GetEnumName(TypeInfo(TGearType), ord(en))end;function EnumToStr(const en : TVisualGearType) : shortstring; overload;beginEnumToStr:= GetEnumName(TypeInfo(TVisualGearType), ord(en))end;function EnumToStr(const en : TSound) : shortstring; overload;beginEnumToStr:= GetEnumName(TypeInfo(TSound), ord(en))end;function EnumToStr(const en : TAmmoType) : shortstring; overload;beginEnumToStr:= GetEnumName(TypeInfo(TAmmoType), ord(en))end;function EnumToStr(const en: THogEffect) : shortstring; overload;beginEnumToStr := GetEnumName(TypeInfo(THogEffect), ord(en))end;function EnumToStr(const en: TCapGroup) : shortstring; overload;beginEnumToStr := GetEnumName(TypeInfo(TCapGroup), ord(en))end;function Min(a, b: LongInt): LongInt;beginif a < b then Min:= aelse Min:= bend;function Max(a, b: LongInt): LongInt;beginif a > b then Max:= aelse Max:= bend;function IntToStr(n: LongInt): shortstring;beginstr(n, IntToStr)end;function FloatToStr(n: hwFloat): shortstring;beginFloatToStr:= cstr(n) + '_' + inttostr(Lo(n.QWordValue))end;function DxDy2Angle(const _dY, _dX: hwFloat): GLfloat;var dY, dX: Extended;begindY:= _dY.QWordValue / $100000000;if _dY.isNegative then dY:= - dY;dX:= _dX.QWordValue / $100000000;if _dX.isNegative then dX:= - dX;DxDy2Angle:= arctan2(dY, dX) * 180 / piend;function DxDy2Angle32(const _dY, _dX: hwFloat): LongInt;const _16divPI: Extended = 16/pi;var dY, dX: Extended;begindY:= _dY.QWordValue / $100000000;if _dY.isNegative then dY:= - dY;dX:= _dX.QWordValue / $100000000;if _dX.isNegative then dX:= - dX;DxDy2Angle32:= trunc(arctan2(dY, dX) * _16divPI) and $1fend;function DxDy2AttackAngle(const _dY, _dX: hwFloat): LongInt;const MaxAngleDivPI: Extended = cMaxAngle/pi;var dY, dX: Extended;begindY:= _dY.QWordValue / $100000000;if _dY.isNegative then dY:= - dY;dX:= _dX.QWordValue / $100000000;if _dX.isNegative then dX:= - dX;DxDy2AttackAngle:= trunc(arctan2(dY, dX) * MaxAngleDivPI)end;function DxDy2AttackAngle(const _dY, _dX: extended): LongInt; inline;beginDxDy2AttackAngle:= trunc(arctan2(_dY, _dX) * (cMaxAngle/pi))end;procedure SetLittle(var r: hwFloat);beginr:= SignAs(cLittle, r)end;function isPowerOf2(i: Longword): boolean;beginisPowerOf2:= (i and (i - 1)) = 0end;function toPowerOf2(i: Longword): Longword;begintoPowerOf2:= 1;while (toPowerOf2 < i) do toPowerOf2:= toPowerOf2 shl 1end;function DecodeBase64(s: shortstring): shortstring;const table = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';var i, t, c: Longword;beginc:= 0;for i:= 1 to Length(s) do begin t:= Pos(s[i], table); if s[i] = '=' then inc(c); if t > 0 then byte(s[i]):= t - 1 else byte(s[i]):= 0 end;i:= 1;t:= 1;while i <= length(s) do begin DecodeBase64[t ]:= char((byte(s[i ]) shl 2) or (byte(s[i + 1]) shr 4)); DecodeBase64[t + 1]:= char((byte(s[i + 1]) shl 4) or (byte(s[i + 2]) shr 2)); DecodeBase64[t + 2]:= char((byte(s[i + 2]) shl 6) or (byte(s[i + 3]) )); inc(t, 3); inc(i, 4) end;if c < 3 then t:= t - c;byte(DecodeBase64[0]):= t - 1end;function Str2PChar(const s: shortstring): PChar;const CharArray: array[byte] of Char = '';beginCharArray:= s;CharArray[Length(s)]:= #0;Str2PChar:= @CharArrayend;function endian(independent: LongWord): LongWord; inline;begin{$IFDEF ENDIAN_LITTLE}endian:= independent;{$ELSE}endian:= (((independent and $FF000000) shr 24) or ((independent and $00FF0000) shr 8) or ((independent and $0000FF00) shl 8) or ((independent and $000000FF) shl 24)){$ENDIF}end;procedure AddFileLog(s: shortstring);begins:= s;{$IFDEF DEBUGFILE}writeln(f, GameTicks, ': ', s);flush(f){$ENDIF}end;function CheckCJKFont(s: ansistring; font: THWFont): THWFont;var l, i : LongInt; u: WideChar; tmpstr: array[0..256] of WideChar;begin{$IFNDEF MOBILE}// remove chinese fonts for nowif (font >= CJKfnt16) or (length(s) = 0) then{$ENDIF} exit(font);l:= Utf8ToUnicode(@tmpstr, Str2PChar(s), length(s))-1;i:= 0;while i < l do begin u:= tmpstr[i]; if (#$1100 <= u) and ( (u <= #$11FF ) or // Hangul Jamo ((#$2E80 <= u) and (u <= #$2FDF)) or // CJK Radicals Supplement / Kangxi Radicals ((#$2FF0 <= u) and (u <= #$303F)) or // Ideographic Description Characters / CJK Radicals Supplement ((#$3130 <= u) and (u <= #$318F)) or // Hangul Compatibility Jamo ((#$31C0 <= u) and (u <= #$31EF)) or // CJK Strokes ((#$3200 <= u) and (u <= #$4DBF)) or // Enclosed CJK Letters and Months / CJK Compatibility / CJK Unified Ideographs Extension A ((#$4E00 <= u) and (u <= #$9FFF)) or // CJK Unified Ideographs ((#$AC00 <= u) and (u <= #$D7AF)) or // Hangul Syllables ((#$F900 <= u) and (u <= #$FAFF)) or // CJK Compatibility Ideographs ((#$FE30 <= u) and (u <= #$FE4F))) // CJK Compatibility Forms then exit(THWFont( ord(font) + ((ord(High(THWFont))+1) div 2) )); inc(i) end;exit(font);(* two more to check. pascal WideChar is only 16 bit though ((#$20000 <= u) and (u >= #$2A6DF)) or // CJK Unified Ideographs Extension B ((#$2F800 <= u) and (u >= #$2FA1F))) // CJK Compatibility Ideographs Supplement *)end;function GetLaunchX(at: TAmmoType; dir: LongInt; angle: LongInt): LongInt;beginGetLaunchX:= 0(* if (Ammoz[at].ejectX <> 0) or (Ammoz[at].ejectY <> 0) then GetLaunchX:= sign(dir) * (8 + hwRound(AngleSin(angle) * Ammoz[at].ejectX) + hwRound(AngleCos(angle) * Ammoz[at].ejectY)) else GetLaunchX:= 0 *)end;function GetLaunchY(at: TAmmoType; angle: LongInt): LongInt;beginGetLaunchY:= 0(* if (Ammoz[at].ejectX <> 0) or (Ammoz[at].ejectY <> 0) then GetLaunchY:= hwRound(AngleSin(angle) * Ammoz[at].ejectY) - hwRound(AngleCos(angle) * Ammoz[at].ejectX) - 2 else GetLaunchY:= 0*)end;function CheckNoTeamOrHH: boolean;beginCheckNoTeamOrHH:= (CurrentTeam = nil) or (CurrentHedgehog^.Gear = nil);end;procedure initModule;{$IFDEF DEBUGFILE}{$IFNDEF MOBILE}var i: LongInt;{$ENDIF}{$ENDIF}begin{$IFDEF DEBUGFILE}{$I-}{$IFDEF MOBILE} {$IFDEF IPHONEOS} Assign(f,'../Documents/hw-' + cLogfileBase + '.log'); {$ENDIF} {$IFDEF ANDROID} Assign(f,pathPrefix + '/' + cLogfileBase + '.log'); {$ENDIF} Rewrite(f);{$ELSE} if (UserPathPrefix <> '') then begin i:= 0; while(i < 7) do begin assign(f, UserPathPrefix + '/Logs/' + cLogfileBase + inttostr(i) + '.log'); rewrite(f); if IOResult = 0 then break; inc(i) end; if i = 7 then f:= stderr; // if everything fails, write to stderr end else f:= stderr;{$ENDIF}{$I+}{$ENDIF}end;procedure freeModule;beginrecordFileName:= '';{$IFDEF DEBUGFILE} writeln(f, 'halt at ', GameTicks, ' ticks. TurnTimeLeft = ', TurnTimeLeft); flush(f); close(f);{$ENDIF}end;end.