Revert 3768e9a6ec40. I misread the test. Seems parachute works as expected now already
/*
* Hedgewars, a free turn based strategy game
* Copyright (c) 2007 Igor Ulyanov <iulyanov@gmail.com>
* Copyright (c) 2007-2011 Andrey Korotaev <unC0Rr@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*/
#include <QDesktopServices>
#include <QTextBrowser>
#include <QLineEdit>
#include <QAction>
#include <QTextDocument>
#include <QDir>
#include <QSettings>
#include <QFile>
#include <QTextStream>
#include <QMenu>
#include <QCursor>
#include <QScrollBar>
#include <QItemSelectionModel>
#include "hwconsts.h"
#include "SDLs.h"
#include "gameuiconfig.h"
#include "chatwidget.h"
ListWidgetNickItem::ListWidgetNickItem(const QString& nick, bool isFriend, bool isIgnored) : QListWidgetItem(nick)
{
this->aFriend = isFriend;
this->isIgnored = isIgnored;
}
void ListWidgetNickItem::setFriend(bool isFriend)
{
this->aFriend = isFriend;
}
void ListWidgetNickItem::setIgnored(bool isIgnored)
{
this->isIgnored = isIgnored;
}
bool ListWidgetNickItem::isFriend()
{
return aFriend;
}
bool ListWidgetNickItem::ignored()
{
return isIgnored;
}
bool ListWidgetNickItem::operator< (const QListWidgetItem & other) const
{
// case in-sensitive comparison of the associated strings
// chars that are no letters are sorted at the end of the list
ListWidgetNickItem otherNick = const_cast<ListWidgetNickItem &>(dynamic_cast<const ListWidgetNickItem &>(other));
// ignored always down
if (isIgnored != otherNick.ignored())
return !isIgnored;
// friends always up
if (aFriend != otherNick.isFriend())
return aFriend;
QString txt1 = text().toLower();
QString txt2 = other.text().toLower();
bool firstIsShorter = (txt1.size() < txt2.size());
int len = firstIsShorter?txt1.size():txt2.size();
for (int i = 0; i < len; i++)
{
if (txt1[i] == txt2[i])
continue;
if (txt1[i].isLetter() != txt2[i].isLetter())
return txt1[i].isLetter();
return (txt1[i] < txt2[i]);
}
return firstIsShorter;
}
const char* HWChatWidget::STYLE =
"\
a { color:#c8c8ff; }\
.nick { text-decoration: none; }\
.UserChat .nick { color:#ffec20; }\
.FriendChat { color: #08e008; }\
.FriendChat .nick { color: #20ff20; }\
.UserJoin { color: #c0c0c0; }\
.UserJoin .nick { color: #d0d0d0; }\
.FriendJoin { color: #c0e0c0; }\
.FriendJoin .nick { color: #d0f0d0; }\
.UserAction { color: #ff80ff; }\
.UserAction .nick { color: #ffa0ff; }\
.FriendAction { color: #ff00ff; }\
.FriendAction .nick { color: #ff30ff; }\
";
HWChatWidget::HWChatWidget(QWidget* parent, QSettings * gameSettings, SDLInteraction * sdli, bool notify) :
QWidget(parent),
mainLayout(this)
{
this->gameSettings = gameSettings;
this->sdli = sdli;
this->notify = notify;
if(notify && gameSettings->value("frontend/sound", true).toBool()) {
QFile tmpfile;
sdli->SDLMusicInit();
for(int i=0;i<4;i++) {
tmpfile.setFileName(cfgdir->absolutePath() + "/Data/Sounds/voices/Classic/Hello.ogg");
if (tmpfile.exists()) sound[i] = Mix_LoadWAV(QFileInfo(tmpfile).absoluteFilePath().toLocal8Bit().constData());
else sound[i] = Mix_LoadWAV(QString(datadir->absolutePath() +
"/Sounds/voices/Classic/Hello.ogg").toLocal8Bit().constData());
}
}
mainLayout.setSpacing(1);
mainLayout.setMargin(1);
mainLayout.setSizeConstraint(QLayout::SetMinimumSize);
mainLayout.setColumnStretch(0, 76);
mainLayout.setColumnStretch(1, 24);
chatEditLine = new QLineEdit(this);
chatEditLine->setMaxLength(300);
connect(chatEditLine, SIGNAL(returnPressed()), this, SLOT(returnPressed()));
mainLayout.addWidget(chatEditLine, 2, 0);
chatText = new QTextBrowser(this);
chatText->document()->setDefaultStyleSheet(STYLE);
chatText->setMinimumHeight(20);
chatText->setMinimumWidth(10);
chatText->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
chatText->setOpenLinks(false);
connect(chatText, SIGNAL(anchorClicked(const QUrl&)),
this, SLOT(linkClicked(const QUrl&)));
mainLayout.addWidget(chatText, 0, 0, 2, 1);
chatNicks = new QListWidget(this);
chatNicks->setMinimumHeight(10);
chatNicks->setMinimumWidth(10);
chatNicks->setSortingEnabled(true);
chatNicks->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
chatNicks->setContextMenuPolicy(Qt::ActionsContextMenu);
connect(chatNicks, SIGNAL(itemDoubleClicked(QListWidgetItem *)),
this, SLOT(chatNickDoubleClicked(QListWidgetItem *)));
connect(chatNicks, SIGNAL(currentRowChanged(int)),
this, SLOT(chatNickSelected(int)));
mainLayout.addWidget(chatNicks, 0, 1, 3, 1);
acInfo = new QAction(QAction::tr("Info"), chatNicks);
acInfo->setIcon(QIcon(":/res/info.png"));
connect(acInfo, SIGNAL(triggered(bool)), this, SLOT(onInfo()));
acKick = new QAction(QAction::tr("Kick"), chatNicks);
acKick->setIcon(QIcon(":/res/kick.png"));
connect(acKick, SIGNAL(triggered(bool)), this, SLOT(onKick()));
acBan = new QAction(QAction::tr("Ban"), chatNicks);
acBan->setIcon(QIcon(":/res/ban.png"));
connect(acBan, SIGNAL(triggered(bool)), this, SLOT(onBan()));
acFollow = new QAction(QAction::tr("Follow"), chatNicks);
acFollow->setIcon(QIcon(":/res/follow.png"));
connect(acFollow, SIGNAL(triggered(bool)), this, SLOT(onFollow()));
acIgnore = new QAction(QAction::tr("Ignore"), chatNicks);
acIgnore->setIcon(QIcon(":/res/ignore.png"));
connect(acIgnore, SIGNAL(triggered(bool)), this, SLOT(onIgnore()));
acFriend = new QAction(QAction::tr("Add friend"), chatNicks);
acFriend->setIcon(QIcon(":/res/addfriend.png"));
connect(acFriend, SIGNAL(triggered(bool)), this, SLOT(onFriend()));
chatNicks->insertAction(0, acFriend);
chatNicks->insertAction(0, acInfo);
chatNicks->insertAction(0, acIgnore);
showReady = false;
setShowFollow(true);
}
void HWChatWidget::linkClicked(const QUrl & link)
{
if (link.scheme() == "http")
QDesktopServices::openUrl(link);
if (link.scheme() == "hwnick")
{
// decode nick
const QString& nick = QString::fromUtf8(QByteArray::fromBase64(link.encodedQuery()));
QList<QListWidgetItem *> items = chatNicks->findItems(nick, Qt::MatchExactly);
if (items.size() < 1)
return;
QMenu * popup = new QMenu();
// selecting an item will automatically scroll there, so let's save old position
QScrollBar * scrollBar = chatNicks->verticalScrollBar();
int oldScrollPos = scrollBar->sliderPosition();
// select the nick which we want to see the actions for
chatNicks->setCurrentItem(items[0], QItemSelectionModel::Clear);
// selecting an item will automatically scroll there, so let's save old position
scrollBar->setSliderPosition(oldScrollPos);
// load actions
popup->addActions(chatNicks->actions());
// display menu popup at mouse cursor position
popup->popup(QCursor::pos());
}
}
void HWChatWidget::setShowFollow(bool enabled)
{
if (enabled) {
if (!(chatNicks->actions().contains(acFollow)))
chatNicks->insertAction(acFriend, acFollow);
}
else {
if (chatNicks->actions().contains(acFollow))
chatNicks->removeAction(acFollow);
}
}
void HWChatWidget::loadList(QStringList & list, const QString & file)
{
list.clear();
QFile txt((cfgdir->absolutePath() + "/" + file).toLocal8Bit().constData());
if(!txt.open(QIODevice::ReadOnly))
return;
QTextStream stream(&txt);
stream.setCodec("UTF-8");
while(!stream.atEnd())
{
QString str = stream.readLine();
if(str.startsWith(";") || str.length() == 0)
continue;
list << str.trimmed();
}
//readd once we require newer Qt than 4.4
//list.removeDuplicates();
txt.close();
}
void HWChatWidget::saveList(QStringList & list, const QString & file)
{
QFile txt((cfgdir->absolutePath() + "/" + file).toLocal8Bit().constData());
if(!txt.open(QIODevice::WriteOnly | QIODevice::Truncate))
return;
QTextStream stream(&txt);
stream.setCodec("UTF-8");
stream << "; this list is used by Hedgewars - do not edit it unless you know what you're doing!" << endl;
for(int i = 0; i < list.size(); i++)
stream << list[i] << endl;
txt.close();
}
void HWChatWidget::updateNickItem(QListWidgetItem *nickItem)
{
QString nick = nickItem->text();
ListWidgetNickItem * item = dynamic_cast<ListWidgetNickItem*>(nickItem);
item->setFriend(friendsList.contains(nick, Qt::CaseInsensitive));
item->setIgnored(ignoreList.contains(nick, Qt::CaseInsensitive));
if(item->ignored())
{
item->setIcon(QIcon(showReady ? (item->data(Qt::UserRole).toBool() ? ":/res/chat_ignore_on.png" : ":/res/chat_ignore_off.png") : ":/res/chat_ignore.png"));
item->setForeground(Qt::gray);
}
else if(item->isFriend())
{
item->setIcon(QIcon(showReady ? (item->data(Qt::UserRole).toBool() ? ":/res/chat_friend_on.png" : ":/res/chat_friend_off.png") : ":/res/chat_friend.png"));
item->setForeground(Qt::green);
}
else
{
item->setIcon(QIcon(showReady ? (item->data(Qt::UserRole).toBool() ? ":/res/chat_default_on.png" : ":/res/chat_default_off.png") : ":/res/chat_default.png"));
item->setForeground(QBrush(QColor(0xff, 0xcc, 0x00)));
}
}
void HWChatWidget::updateNickItems()
{
for(int i = 0; i < chatNicks->count(); i++)
updateNickItem(chatNicks->item(i));
chatNicks->sortItems();
}
void HWChatWidget::loadLists(const QString & nick)
{
loadList(ignoreList, nick.toLower() + "_ignore.txt");
loadList(friendsList, nick.toLower() + "_friends.txt");
updateNickItems();
}
void HWChatWidget::saveLists(const QString & nick)
{
saveList(ignoreList, nick.toLower() + "_ignore.txt");
saveList(friendsList, nick.toLower() + "_friends.txt");
}
void HWChatWidget::returnPressed()
{
emit chatLine(chatEditLine->text());
chatEditLine->clear();
}
void HWChatWidget::onChatString(const QString& str)
{
onChatString("", str);
}
const QRegExp HWChatWidget::URLREGEXP = QRegExp("(http://)?(www\\.)?(hedgewars\\.org(/[^ ]*)?)");
void HWChatWidget::onChatString(const QString& nick, const QString& str)
{
bool isFriend = false;
if (!nick.isEmpty()) {
// don't show chat lines that are from ignored nicks
if (ignoreList.contains(nick, Qt::CaseInsensitive))
return;
// friends will get special treatment, of course
isFriend = friendsList.contains(nick, Qt::CaseInsensitive);
}
if (chatStrings.size() > 250)
chatStrings.removeFirst();
QString formattedStr = Qt::escape(str.mid(1));
// make hedgewars.org urls actual links
formattedStr = formattedStr.replace(URLREGEXP, "<a href=\"http://\\3\">\\3</a>");
// "link" nick, but before that encode it in base64 to make sure it can't intefere with html/url syntax
// the nick is put as querystring as putting it as host would convert it to it's lower case variant
if(!nick.isEmpty())
formattedStr.replace("|nick|",QString("<a href=\"hwnick://?%1\" class=\"nick\">%2</a>").arg(QString(nick.toUtf8().toBase64())).arg(nick));
QString cssClass("UserChat");
// check first character for color code and set color properly
switch (str[0].toAscii()) {
case 3:
cssClass = (isFriend ? "FriendJoin" : "UserJoin");
break;
case 2:
cssClass = (isFriend ? "FriendAction" : "UserAction");
break;
default:
if (isFriend)
cssClass = "FriendChat";
}
formattedStr = QString("<span class=\"%2\">%1</span>").arg(formattedStr).arg(cssClass);
chatStrings.append(formattedStr);
chatText->setHtml(chatStrings.join("<br>"));
chatText->moveCursor(QTextCursor::End);
}
void HWChatWidget::onServerMessage(const QString& str)
{
if (chatStrings.size() > 250)
chatStrings.removeFirst();
chatStrings.append("<hr>" + str + "<hr>");
chatText->setHtml(chatStrings.join("<br>"));
chatText->moveCursor(QTextCursor::End);
}
void HWChatWidget::nickAdded(const QString& nick, bool notifyNick)
{
QListWidgetItem * item = new ListWidgetNickItem(nick, friendsList.contains(nick, Qt::CaseInsensitive), ignoreList.contains(nick, Qt::CaseInsensitive));
updateNickItem(item);
chatNicks->addItem(item);
emit nickCountUpdate(chatNicks->count());
if(notifyNick && notify && gameSettings->value("frontend/sound", true).toBool()) {
Mix_PlayChannel(-1, sound[rand()%4], 0);
}
}
void HWChatWidget::nickRemoved(const QString& nick)
{
QList<QListWidgetItem *> items = chatNicks->findItems(nick, Qt::MatchExactly);
QListIterator<QListWidgetItem *> it(items);
while(it.hasNext()) chatNicks->takeItem(chatNicks->row(it.next()));
emit nickCountUpdate(chatNicks->count());
}
void HWChatWidget::clear()
{
chatText->clear();
chatStrings.clear();
chatNicks->clear();
}
void HWChatWidget::onKick()
{
QListWidgetItem * curritem = chatNicks->currentItem();
if (curritem)
emit kick(curritem->text());
}
void HWChatWidget::onBan()
{
QListWidgetItem * curritem = chatNicks->currentItem();
if (curritem)
emit ban(curritem->text());
}
void HWChatWidget::onInfo()
{
QListWidgetItem * curritem = chatNicks->currentItem();
if (curritem)
emit info(curritem->text());
}
void HWChatWidget::onFollow()
{
QListWidgetItem * curritem = chatNicks->currentItem();
if (curritem)
emit follow(curritem->text());
}
void HWChatWidget::onIgnore()
{
QListWidgetItem * curritem = chatNicks->currentItem();
if(!curritem)
return;
if(ignoreList.contains(curritem->text(), Qt::CaseInsensitive)) // already on list - remove him
{
ignoreList.removeAll(curritem->text().toLower());
onChatString(HWChatWidget::tr("%1 *** %2 has been removed from your ignore list").arg('\x03').arg(curritem->text()));
}
else // not on list - add
{
// don't consider ignored people friends
if(friendsList.contains(curritem->text(), Qt::CaseInsensitive))
emit onFriend();
// scroll down on first ignore added so that people see where that nick went to
if (ignoreList.isEmpty())
chatNicks->scrollToBottom();
ignoreList << curritem->text().toLower();
onChatString(HWChatWidget::tr("%1 *** %2 has been added to your ignore list").arg('\x03').arg(curritem->text()));
}
updateNickItem(curritem); // update icon/sort order/etc
chatNicks->sortItems();
chatNickSelected(0); // update context menu
}
void HWChatWidget::onFriend()
{
QListWidgetItem * curritem = chatNicks->currentItem();
if(!curritem)
return;
if(friendsList.contains(curritem->text(), Qt::CaseInsensitive)) // already on list - remove him
{
friendsList.removeAll(curritem->text().toLower());
onChatString(HWChatWidget::tr("%1 *** %2 has been removed from your friends list").arg('\x03').arg(curritem->text()));
}
else // not on list - add
{
// don't ignore the new friend
if(ignoreList.contains(curritem->text(), Qt::CaseInsensitive))
emit onIgnore();
// scroll up on first friend added so that people see where that nick went to
if (friendsList.isEmpty())
chatNicks->scrollToTop();
friendsList << curritem->text().toLower();
onChatString(HWChatWidget::tr("%1 *** %2 has been added to your friends list").arg('\x03').arg(curritem->text()));
}
updateNickItem(curritem); // update icon/sort order/etc
chatNicks->sortItems();
chatNickSelected(0); // update context menu
}
void HWChatWidget::chatNickDoubleClicked(QListWidgetItem * item)
{
Q_UNUSED(item);
QList<QAction *> actions = chatNicks->actions();
actions.first()->activate(QAction::Trigger);
}
void HWChatWidget::chatNickSelected(int index)
{
Q_UNUSED(index);
QListWidgetItem* item = chatNicks->currentItem();
if (!item)
return;
// update context menu labels according to possible action
if(ignoreList.contains(item->text(), Qt::CaseInsensitive))
{
acIgnore->setText(QAction::tr("Unignore"));
acIgnore->setIcon(QIcon(":/res/unignore.png"));
}
else
{
acIgnore->setText(QAction::tr("Ignore"));
acIgnore->setIcon(QIcon(":/res/ignore.png"));
}
if(friendsList.contains(item->text(), Qt::CaseInsensitive))
{
acFriend->setText(QAction::tr("Remove friend"));
acFriend->setIcon(QIcon(":/res/remfriend.png"));
}
else
{
acFriend->setText(QAction::tr("Add friend"));
acFriend->setIcon(QIcon(":/res/addfriend.png"));
}
}
void HWChatWidget::setShowReady(bool s)
{
showReady = s;
}
void HWChatWidget::setReadyStatus(const QString & nick, bool isReady)
{
QList<QListWidgetItem *> items = chatNicks->findItems(nick, Qt::MatchExactly);
if (items.size() != 1)
{
qWarning("Bug: cannot find user in chat");
return;
}
items[0]->setData(Qt::UserRole, isReady); // bulb status
updateNickItem(items[0]);
// ensure we're still showing the status bulbs
showReady = true;
}
void HWChatWidget::adminAccess(bool b)
{
chatNicks->removeAction(acKick);
chatNicks->removeAction(acBan);
if(b)
{
chatNicks->insertAction(0, acKick);
// chatNicks->insertAction(0, acBan);
}
}