Fix right limit of piano placement in bounce world edge
It was slightly beyond the right bounce edge.
import QtQuick 2.7
import QtQuick.Controls 2.0
import QtQuick.Layouts 1.3
import Hedgewars.Engine 1.0
Item {
property alias button1: button1
property alias previewImage: previewImage
property alias gameButton: gameButton
width: 1024
height: 800
property alias tickButton: tickButton
property alias gameView: gameView
ColumnLayout {
anchors.fill: parent
RowLayout {
Layout.alignment: Qt.AlignHCenter
Button {
id: button1
text: qsTr("Preview")
}
Button {
id: gameButton
text: qsTr("Game")
}
Button {
id: tickButton
text: qsTr("Tick")
}
}
Rectangle {
border.color: "orange"
border.width: 5
radius: 5
Layout.minimumHeight: 256
Layout.fillWidth: true
gradient: Gradient {
GradientStop {
position: 0
color: "lightblue"
}
GradientStop {
position: 0.9
color: "blue"
}
GradientStop {
position: 0.9
color: "darkblue"
}
GradientStop {
position: 1.0
color: "darkblue"
}
}
Image {
id: previewImage
anchors.fill: parent
anchors.margins: parent.radius
source: "qrc:/res/iconTime.png"
fillMode: Image.PreserveAspectFit
cache: false
}
}
GameView {
id: gameView
Layout.fillWidth: true
Layout.fillHeight: true
}
}
}