Smaxx excludes flames from triggering homerun sound, presumably any other weapon still can??
/*
* Hedgewars, a free turn based strategy game
* Copyright (c) 2005-2007, 2009 Andrey Korotaev <unC0Rr@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*/
#include <QFile>
#include <QTextStream>
#include <QApplication>
#include <QStringList>
#include <QLineEdit>
#include "team.h"
#include "hwform.h"
#include "pages.h"
#include "hwconsts.h"
#include "hats.h"
HWTeam::HWTeam(const QString & teamname) :
difficulty(0),
numHedgehogs(4),
m_isNetTeam(false)
{
TeamName = teamname;
OldTeamName = TeamName;
for (int i = 0; i < 8; i++)
{
HHName[i].sprintf("hedgehog %d", i);
HHHat[i] = "NoHat";
}
Grave = "Statue";
Fort = "Plane";
Voicepack = "Default";
for(int i = 0; i < BINDS_NUMBER; i++)
{
binds[i].action = cbinds[i].action;
binds[i].strbind = cbinds[i].strbind;
}
}
HWTeam::HWTeam(const QStringList& strLst) :
numHedgehogs(4),
m_isNetTeam(true)
{
// net teams are configured from QStringList
if(strLst.size() != 22) throw HWTeamConstructException();
TeamName = strLst[0];
Grave = strLst[1];
Fort = strLst[2];
Voicepack = strLst[3];
Owner = strLst[4];
difficulty = strLst[5].toUInt();
for(int i = 0; i < 8; i++)
{
HHName[i]=strLst[i * 2 + 6];
HHHat[i]=strLst[i * 2 + 7];
}
}
HWTeam::HWTeam() :
difficulty(0),
numHedgehogs(4),
m_isNetTeam(false)
{
TeamName = QString("Team");
for (int i = 0; i < 8; i++)
{
HHName[i].sprintf("hedgehog %d", i);
HHHat[i] = "NoHat";
}
Grave = QString("Simple"); // default
Fort = QString("Island"); // default
Voicepack = "Default";
for(int i = 0; i < BINDS_NUMBER; i++)
{
binds[i].action = cbinds[i].action;
binds[i].strbind = cbinds[i].strbind;
}
}
bool HWTeam::LoadFromFile()
{
numHedgehogs=4;
QFile cfgfile(cfgdir->absolutePath() + "/" + TeamName + ".cfg");
if (!cfgfile.open(QIODevice::ReadOnly)) return false;
QTextStream stream(&cfgfile);
stream.setCodec("UTF-8");
QString str;
QString action;
while (!stream.atEnd())
{
str = stream.readLine();
if (str.startsWith(";")) continue;
/*if (str.startsWith("name team "))
{
str.remove(0, 10);
TeamName = str;
} else*/
if (str.startsWith("name hh"))
{
str.remove(0, 7);
long i = str.left(1).toLong();
if ((i < 0) || (i > 7)) continue;
str.remove(0, 2);
HHName[i] = str;
} else
if (str.startsWith("hat"))
{
str.remove(0, 3);
long i = str.left(1).toLong();
if ((i < 0) || (i > 7)) continue;
str.remove(0, 2);
HHHat[i] = str;
} else
if (str.startsWith("grave "))
{
str.remove(0, 6);
Grave = str;
} else
if (str.startsWith("fort "))
{
str.remove(0, 5);
Fort = str;
} else
if (str.startsWith("voicepack "))
{
str.remove(0, 10);
Voicepack = str;
} else
if (str.startsWith("bind "))
{
str.remove(0, 5);
action = str.section(' ', 1);
str = str.section(' ', 0, 0);
str.truncate(15);
for (int i = 0; i < BINDS_NUMBER; i++)
if (action == binds[i].action)
{
binds[i].strbind = str;
break;
}
} else
if (str.startsWith("difficulty "))
{
str.remove(0, 11);
difficulty=str.toUInt();
if (difficulty>5) difficulty=0; // this shouldn't normally happen
}
}
cfgfile.close();
return true;
}
bool HWTeam::SaveToFile()
{
if (OldTeamName != TeamName)
{
QFile cfgfile(cfgdir->absolutePath() + "/" + OldTeamName + ".cfg");
cfgfile.remove();
OldTeamName = TeamName;
}
QFile cfgfile(cfgdir->absolutePath() + "/" + TeamName + ".cfg");
if (!cfgfile.open(QIODevice::WriteOnly)) return false;
QTextStream stream(&cfgfile);
stream.setCodec("UTF-8");
stream << "; Generated by Hedgewars, do not modify" << endl;
stream << "name team " << TeamName << endl;
for (int i = 0; i < 8; i++)
{
stream << "name hh" << i << " " << HHName[i] << endl;
stream << "hat" << i << " " << HHHat[i] << endl;
}
stream << "grave " << Grave << endl;
stream << "fort " << Fort << endl;
stream << "voicepack " << Voicepack << endl;
for(int i = 0; i < BINDS_NUMBER; i++)
{
stream << "bind " << binds[i].strbind << " " << binds[i].action << endl;
}
stream << "difficulty " << difficulty << endl;
cfgfile.close();
return true;
}
void HWTeam::SetToPage(HWForm * hwform)
{
hwform->ui.pageEditTeam->TeamNameEdit->setText(TeamName);
hwform->ui.pageEditTeam->CBTeamLvl->setCurrentIndex(difficulty);
for(int i = 0; i < 8; i++)
{
hwform->ui.pageEditTeam->HHNameEdit[i]->setText(HHName[i]);
hwform->ui.pageEditTeam->HHHats[i]->setCurrentIndex(hwform->ui.pageEditTeam->HHHats[i]->findData(HHHat[i], Qt::DisplayRole));
}
hwform->ui.pageEditTeam->CBGrave->setCurrentIndex(hwform->ui.pageEditTeam->CBGrave->findText(Grave));
hwform->ui.pageEditTeam->CBFort->setCurrentIndex(hwform->ui.pageEditTeam->CBFort->findText(Fort));
hwform->ui.pageEditTeam->CBVoicepack->setCurrentIndex(hwform->ui.pageEditTeam->CBVoicepack->findText(Voicepack));
//hwform->ui.pageEditTeam->CBFort_activated(Fort);
for(int i = 0; i < BINDS_NUMBER; i++)
{
hwform->ui.pageEditTeam->CBBind[i]->setCurrentIndex(hwform->ui.pageEditTeam->CBBind[i]->findData(binds[i].strbind));
}
}
void HWTeam::GetFromPage(HWForm * hwform)
{
TeamName = hwform->ui.pageEditTeam->TeamNameEdit->text();
difficulty = hwform->ui.pageEditTeam->CBTeamLvl->currentIndex();
for(int i = 0; i < 8; i++)
{
HHName[i] = hwform->ui.pageEditTeam->HHNameEdit[i]->text();
HHHat[i] = hwform->ui.pageEditTeam->HHHats[i]->currentText();
}
Grave = hwform->ui.pageEditTeam->CBGrave->currentText();
Fort = hwform->ui.pageEditTeam->CBFort->currentText();
Voicepack = hwform->ui.pageEditTeam->CBVoicepack->currentText();
for(int i = 0; i < BINDS_NUMBER; i++)
{
binds[i].strbind = hwform->ui.pageEditTeam->CBBind[i]->itemData(hwform->ui.pageEditTeam->CBBind[i]->currentIndex()).toString();
}
}
QStringList HWTeam::TeamGameConfig(quint32 InitHealth) const
{
QStringList sl;
sl.push_back(QString("eaddteam %1 %2").arg(teamColor.rgb() & 0xffffff).arg(TeamName));
if (m_isNetTeam)
sl.push_back("erdriven");
sl.push_back(QString("egrave " + Grave));
sl.push_back(QString("efort " + Fort));
sl.push_back(QString("evoicepack " + Voicepack));
if (!m_isNetTeam)
for(int i = 0; i < BINDS_NUMBER; i++)
if(!binds[i].strbind.isEmpty())
sl.push_back(QString("ebind " + binds[i].strbind + " " + binds[i].action));
for (int t = 0; t < numHedgehogs; t++)
{
sl.push_back(QString("eaddhh %1 %2 %3")
.arg(QString::number(difficulty),
QString::number(InitHealth),
HHName[t]));
sl.push_back(QString("ehat %1")
.arg(HHHat[t]));
}
return sl;
}
bool HWTeam::isNetTeam() const
{
return m_isNetTeam;
}
bool HWTeam::operator==(const HWTeam& t1) const {
return TeamName==t1.TeamName;
}
bool HWTeam::operator<(const HWTeam& t1) const {
return TeamName<t1.TeamName; // if names are equal - test if it is net team
}