A Classic Fairytale: Harden all missions against missing campaign variables in team file and assume default values
This assumes the worst case in which the team file is missing all campaign variables except Progress.
This has been successfully tested with all 10 missions and still generates a logical storyline.
By default, the game assumes:
- The cyborg's offer in mission 2 was refused
- The traitor in mission 5 was killed
As a consequence, missions 8 and 10 use the princessScene cut scene.
module Test where
import Control.Monad
import Data.Word
import qualified Data.IntSet as IS
data OP = Sum
| Mul
| Sub
deriving Show
genOps :: Int -> [[OP]]
genOps 1 = [[Sum], [Mul], [Sub]]
genOps n = [a : as | a <- [Sum, Mul, Sub], as <- genOps (n - 1)]
genPos :: Int -> Int -> [[Int]]
genPos m 1 = map (:[]) [-m..m - 1]
genPos m n = [a : as | a <- [-m..m - 1], as <- genPos m (n - 1)]
hash :: [Int] -> [OP] -> [Int] -> Int
hash poss op s = foldl applyOp s' (zip ss op)
where
applyOp v (n, Sum) = (v + n) `mod` 256
applyOp v (n, Mul) = (v * n) `mod` 256
applyOp v (n, Sub) = (v - n) `mod` 256
(s' : ss) = map (\p -> if p >= 0 then s !! p else s !! (l + p)) poss
l = length s
test = do
a <- liftM lines getContents
let w = minimum $ map length a
let opsNum = 4
let opsList = genOps (opsNum - 1)
let posList = genPos w opsNum
let target = length a
let wordsList = map (map fromEnum) a
let hashedSize = IS.size . IS.fromList
print $ length a
putStrLn . unlines . map show $ filter (\l -> fst l == length a) $ [(hs, (p, o)) | p <- posList, o <- opsList, let hs = hashedSize . map (hash p o) $ wordsList]
didIunderstand' = do
a <- liftM lines getContents
print $ length a
print . IS.size . IS.fromList . map (testHash . map fromEnum) $ a
where
testHash s = let l = length s in (
(s !! (l - 2) * s !! 1) + s !! (l - 1) - s !! 0
) `mod` 256