project_files/Android-build/SDL-android-project/assets/Data/Scripts/Locale.lua
author alfadur
Sun, 12 Jul 2020 03:03:52 +0300
changeset 15745 4e65fd69f58c
parent 7568 75ba91f14ed5
permissions -rw-r--r--
don't delete shotgun shot after it has parted

-- Library for localizing strings in lua scripts

local lang = loadfile(GetUserDataPath() .. "Locale/" .. tostring(L) .. ".lua")

if lang ~= nil then
    lang()
else
    lang = loadfile(GetDataPath() .. "Locale/" .. tostring(L) .. ".lua")
    if lang ~= nil then
        lang()
    end
end

function loc(text)
    if lang ~= nil and locale ~= nil and locale[text] ~= nil then return locale[text]
    else return text
    end
end