Patch by nemo:
- Hackish way of skipping some textures load in reduced quality mode
- Clipping sprite rendering function
To compile and install you need:
- Qt >= 4.4
- FreePascal >= 2.2.0
- SDL >= 1.2.5
- SDL_net >= 1.2.5
- SDL_mixer >= 1.2
- SDL_image >= 1.2
- SDL_ttf >= 2.0
- CMake >= 2.4.4
- QCA2 library
1. Configure:
$ cmake .
or
$ cmake -DCMAKE_CXX_FLAGS="flags" -DCMAKE_INSTALL_PREFIX="install prefix" -DDATA_INSTALL_DIR="data dir" .
add -DWITH_SERVER=1 to compile net server (requires Glasgow Haskell Compiler)
2. Compile:
$ make
3. Install:
# make install
That's all! Enjoy!